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===Siegebreaker=== Another path requiring Weapon Talent that specializes on two-handers. The difference between this and Great Weapon Master is that this one focuses almost entirely on making the pain train hurt as much as possible. ''Bonerender'' adds Con to damage vs one enemy you have Combat Advantage over while ''Brutal Action'' spends an AP to add extra damage to one blow. ''You're Next'' pretty much targets your next foe, using the death of one foe to make another grant Combat Advantage to you. Bitter Strike is a Fear power that makes an enemy grant Combat Advantage against all allies. Brutal Momentum adds +2 to hit an enemy you've hit before, which is a a very easy boost to net. Shattering Blow makes the enemy suffer save-ends penalties in stunned and ongoing 10 damage, but it also prones the enemy if they granted Combat Advantage to you. This path adds nothing to make you last longer, but with how much you do to hurt the enemy, that fear might never even be there.
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