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====Dos==== The Khajiit have long been captured and traded as slaves by the other races, torn from their homes and forever placed into servitude. As a result the felines take the topic of self-defense very seriously. Complimented by their natural claws, Khajiit have mastered forms of martial arts over centuries of worry. Many styles have been created, including Goutfang, Whispering Fang, and Rawlith Khaj. In various places within Elsweyr there exist monasteries of monks, those that practice and teach the use of these martial arts. It is somewhat uncommon for the warrior monks to leave the monasteries. Under times of great need or cajoling they might set out to join another fighting unit. The most common battlefield style is that of Goutfang, which teaches how to make short work of infantry, either by tearing open vital spots or transmitting force through armor. Though less common, Whispering Fang and Rawlith Khaj are equally as lethal as Goutfang. Whispering Fang teaches the art of making sudden and viciously fast attacks from a stand-still, striking down an enemy, hard, before they can even react. Rawlith Khaj is more of a self-defense style than the others- normally it teaches the non-lethal subduing of a foe, pinning them or deflecting oncoming attacks. Although this one is mostly passive it can still be butchered into an offensive style by breaking joints and limbs. Regardless of the style, Dos warriors are able to form an impassible line of infantry, shielding weaker portions of an army with expert fighting skills and stubborn toughness. 20 pts per model. Elite. Skirmish, Infantry, Khajiit. 8-20 models per unit. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Dos | 5 | 2 | 3 | 3 | 2 | 5 | 2 | 8 | 2 | -(6++) |- | Champion | 5 | 2 | 3 | 3 | 2 | 5 | 3 | 8 | 2 | -(6++) |- |} '''Wargear:''' Claws, Monk Robes (6++ save). '''Special Rules:''' Stubborn. Champions are Characters. Fighting Disciplines: Select which of the following styles for the unit to have- *''Goutfang'': The unit gains Critical Strike *''Whispering Fang'': The unit gains Counter-attack and +1 I *''Rawlith Khaj'': The unit Ignores Armor in melee The entire unit may: *Upgrade one model to Champion(+1 A) for +8 pts *Upgrade one model to Standard Bearer(+1 to combat resolution) for +8 pts *Upgrade one model to Musician(can always rally) for +8 pts *Upgrade Monk Robes to Battle Garb (5+ save) for +3 pt per model The entire unit may take: *Quarterstaves for +6 pts per model *Throwing weapons for +2 pts per model The Champion may take up to 15 pts of magic items where appropriate from the armory.
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