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==Skills== ===Coding=== ====Programming: Virus==== :Investing into this tree allows more powerful virus to be created. =====Program Virus Mount===== =====Program Virus Swarmling===== =====Program Cyber===== :This path requires a level perquisite. =====Program Trojan===== :This path requires a level perquisite and a certain amount of ranks in the Programming: Virus tree. ====Programming: .exe==== :Investing into this tree allows more powerful .exes to be created. =====Program Weapon .exe===== =====Program Hacker .exe===== =====Program Cracker .exe===== =====Program Lurker .exe===== ====Reconstruction==== :Investing into this path increases the chance of successful Reconstruction. :'''Remove Corruption''': Cost - 10 :In order to heal a corrupted ally, a character makes a Reconstruction roll vs. a static challenge equal the tens place of half of the total Corruption of said ally + 1. On a success, the Corruption is reduced by 10% per rank + d10%. On a failure, half of the total Corruption is added again. On an improved success, then the Reconstruction roll heals 1.5x more Corruption. On a Major Success, it is 2x more Corruption removed. ===Probing=== ====Link Sense==== :Successful Link Sense checks will yield information about a link's destination. Higher successes will reveal harder to find information. ====Command Line==== ===Manipulation=== ====Security Bypass==== Investing in this skill path allows you to slip past programmed defences undetected. Each rank in this skill gives a +3 bonus to your roll. =====Firewall Bypass===== Investing in this skill allows you to make an opposed roll (FACE V firewall level) to ignore the opponents firewall. This part of the path requires 5 points in security bypass. Each rank in this skill gives a +3 bonus to your roll. it takes an extra 1ms when doing an attack with the firewall bypass ability i.e: a 2ms attack would need 3ms if you were using firewall bypass with it. =====Password Crack===== This step in the skill tree allows you to open password-locked files and systems. Each rank in this skill gives a +3 bonus to your roll. A password crack attempt typically takes 10ms to complete. ====Modify Value: Interface==== Investing in this skill allows you to modify you or ally's stat value by 1 for each rank in this skill. The modification lasts 1d4+skill rank, then reverts back to normal. To modify a stat value, you must roll under your FACE value, taking your ranks in this skill away from your roll. ====Modify Value: Power==== Investing in this skill allows you to modify you or ally's stat value by 1 for each rank in this skill. The modification lasts 1d4+skill rank, then reverts back to normal. To modify a stat value, you must roll under your FACE value, taking your ranks in this skill away from your roll. ====Modify Value: Capacity==== Investing in this skill allows you to modify you or ally's stat value by 1 for each rank in this skill. The modification lasts 1d4+skill rank, then reverts back to normal. To modify a stat value, you must roll under your FACE value, taking your ranks in this skill away from your roll. ====Modify Value: Data Scanning==== Investing in this skill allows you to modify you or ally's stat value by 1 for each rank in this skill. The modification lasts 1d4+skill rank, then reverts back to normal. To modify a stat value, you must roll under your FACE value, taking your ranks in this skill away from your roll. ====Modify Non-Manipulation Skill Value==== Investing into this skill path will allow greater increases for longer periods of time. each rank in this skill increases the duration of the modification by 2. ====Forced Interface: Charm==== Add rank as a final bonus to the total dice pool of any attempt to persuade an NPC into liking you more. Resolution check = FACE vs. opponent's FACE ====Forced Interface: Frighten==== Add rank as a final bonus to the total dice pool of any attempt to persuade an NPC into succumbing to the Fear mechanic. Resolution check = FACE vs. opponent's FACE ====Forced Interface: Instigate==== Add rank as a final bonus to the total dice pool of any attempt to goad a NPC into attacking a character of your choice. Resolution check = FACE vs. opponent's FACE ===Conventional Skills=== ====Modify Transparency==== : Investing into this path allows one to become progressively more difficult to spot. Each rank costs 10 points. There are 5 ranks, which confer a negative bonus on each die of each resolution roll to spot you. To spot a character that is hiding, one must roll their Data Scanning vs. a static challenge determined by the Admin. ====Suppress Audio==== :Investing into this path allows one to become progressively more difficult to hear. Each rank costs 5 points. There are 5 ranks, which confer a negative bonus on each die of each resolution roll to spot you. To spot a character that is hiding, one must roll their Data Scanning vs. a static challenge determined by the Admin. ====Search Bar: Virus==== ====Search Bar: Cyber==== ====Search Bar: History==== ====Search Bar: Local==== Cost Per Level - 5 Stats to Roll - None ''You must have a separate Search Bar: Local for each area. If you hit 40+ and want the resource, the question asked must get you to the next part of the arc. Also, you can only get 1 resource per game with this skill.'' By making a successful check, you can use your knowledge and experience of the area to locate goods and services, find people, and know the 'customs' that a certain webfort implements. '''Minor Success''' - Know where the center of activity is, famous landmarks. '''Success''' - Able to point out specific services, relaxation centers, data trade centers and other helpful tidbits. '''Improved Success''' - Can find 'celebrities' and other well-known people and where they hang out, as well as activities that the admins shouldn't know about. (You know Leetz has a n00d pix trade in their basement? I know someone who deals with them all the time.) '''Major Success''' - Should be able to answer roughly any ONE question. When using this, if you hit this success, you have to hit it for each 'specific' question of the area. Modifications: The size of the area will give each dice roll an modifier based on the size. An average webfort gives no rolls. A tiny outpost gives you +2 to each die. A massive uncorrupted area like rpg.net would give someone a -2. ====Search Bar: Lore==== ====Firewall Mastery==== :Crackers and Hackers will experience -3 per die per rank above 3. Virus Riders and Lurkers will experience -3 per die per rank above 5. Script Kiddies will experience -3 per die at rank 10.
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