Editing
Dominions
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Ermor==== They're essentially Rome right after they adopted Christianity as a state religion, complete with Jesus expy. The fire worshipers from before got kicked out and were replaced by the church of Eldregate, though the old faith priests called Flamen eventually get accepted as "worshipping God wrong but with good intentions" and you can recruit them in frontier territories. They tend to have better infantry than average, so they can mow through the early game pretty well. Their priests are pretty strong, and their mages have access to mainly fire and astral magic, the "reformed" Flamen recruited outside of your cities even better at fire. They also enslaved lizardmen and learned a lot of death magic from them, leading to their state in the Middle age. Apparently resurrecting their Jesus expy leads to Death itself appearing. Oops. In the Middle Age, they split into three factions. Sceleria, Pythium and Ermor. Middle Age Ermor is basically Rome, but with a zombie-skeleton apocalypse. It is one of the most powerful nations in the game, and in multiplayer is generally dogpiled by everyone due to how dangerous they are in the late game, because active campaigns against them are a horrible attrition game. Also incredibly frustrating to play against unless you have nature magic, since the land in their dominions withers and dies, leaving behind a worthless hellscape with no value and with no supplies. Basically, if you are attacking Ermor in the late game on their own turf, prepare for a large portion of your army to starve to death unless you have nature magic and well-guarded food artifact carrying commanders. Regions held by it (and has the God's dominion over it) die off quite rapidly, and the dead population is raised as zombies or ghouls with a side of replaceable skeletons, and SKELTAL LEGIONARIES OF ROME if a fortification is present. Sceleria is Rome but with undead kept under control through priests and put to work and fight back Ermor's own undead. Somehow manages to be even more powerful than Ermor. Pythium is Byzantine Empire, complete with magic Gregorian chorus and Eastern Roman unit designs. Late age Pythium is for some reason based on pre-christian rome, and has a bunch of heretical mystery cults that and snake/hydra worshipers. In the Late Age, Ermor is finally destroyed by Marignon, Sceleria becomes Lemuria, a ghost apocalypse faction when its citizens have grown lazy fuckers and wanted more free skeleton slave-workers, causing the literal gates of the underworld to crack open. Again, population dies, Spectral Roman Legions spawn. Because Rome is retarded like that. Not as horrible as skelly-undead, but horribly nasty to fight against if you are not prepared, with everything being ethereal and thus 75% likely to just go NOPE when hit with anything that isn't magic. Get your priests, slinger swarms and Fire-Astral undead cleaners on if you want to survive. [[File:1513722429 ermor.jpeg|250px|thumbnail|center|Oh hell no. HELL NO.]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information