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==Other Helpful Tips== *Your 3" reach weapons can hit targets vertically up to 3". This means that if a target is either directly above or below a Fighter with a 3" weapon, they can usually be hit with little fear of retaliation (assuming you're playing with GW Warcry Terrain). They'll either be forced to climb up to the platform (if you're above them), jump down (if you're below them), or simply move out of range (which can fuck with their activation and/or action economy). This also means that '''[Double] Ensnaring Net''' can be thrown vertically as well. In objective games, if there are any objectives located on raised platforms, try and seize them quickly and park your Venombloods+Trueblood on the high ground. *Save '''[Double] Poisoned Weapon''' for high toughness+wounds targets. You should also save it for any fighter that has a high volume of attacks at damage 2/3+ (so Purebloods, Venombloods w/Duelling Blades, Venombloods w/Spear+Shield and Serpent Callers). *Remember, your Serpent Caller's '''[Triple] Snake Charmer''' works on any type of Chaotic Beasts, not just Serpents. If you have any other Chaotic Beasts in your Warband, look for ways to use this ability to maximize damage. *You can very easily make your own Serpents by rolling some small pieces of Green Stuff/Putty and sticking them onto a base. This makes Splintered Fang arguably the cheapest Warband to expand beyond the initial box.
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