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== Mordia == <div class="toccolours mw-collapsible mw-collapsed" style="100%">''''' On the Edge of Existence ''''' During the Golden Age Mordia was somewhat of a backwater. More somewhere for people to come from than go too. Had a high technology base, as all worlds in the Great and Benevolent Empire did, but it was generally at least 50 years behind what everyone else was doing. There were two big reasons for Mordia's backwardness. First was the isolation. It was not particularly close to any major warp currents and so you had to intentionally go there rather than travel near it on your way elsewhere. Second was the tidally locked nature of the planet that resulted in it having a thin green band of habitability between frozen and baked. As such it could never support a big population. It was quite pleasant and it's greatest sin was that it was terminally boring for most of it's pre-Strife history. It didn't even have seasons or tides. When everything all started to break down in the Age of Strife Mordia was spared the worst of the fallout simply due to its remote location and nearly everyone needing to be reminded that it existed at all. Which is not to say it survived unscathed. As the Old Night rolled across the stars Mordia came to the sensible conclusion that it couldn't hope to fend off a galaxy gone mad and that the only sensible thing to do would be to try and be as unnoticeable as possible. All transmitter technology was banned, all space ships were recalled and disassembled, everything that could be moved underground was and even minor things like street lighting was made illegal. The whole planet essentially went into standby mode. Stupid as it sounds it almost worked. It almost survived long enough to be counted as a Survivor Civilization. <div class="mw-collapsible-content"> Sadly it did not. When the Eye of Terror formed it fucked up the warp currents something fierce and rearranged them. Mordia was no longer a backwater world away from the good currents. Now there was a current running right through their system from the Eye of Terror, but with no warp capability they didn't know this. All they knew was that half the psyker population committed suicide and the other half became decidedly unwell. Then the first of Chaos touched set foot on their world, heralds of the New God Slaanesh. Things went downhill from there. By the time the First Legion encountered Mordia in the Great Crusade it had been repeatedly assaulted and regressed back to a pre-black powder level of sophistication haunting the ruins of when they were greater. About the only thing left intact from those better days was the Great Road that ran the entire circuit of the Temperate Band in an unbroken loop. Along the Great Road society had fractured into a dozen kingdoms, some in contest but most in cooperation. Of interest to the Dark Angel scholars were the Keepers of the Chronicles, a quiet order whose task was to maintain an up to date record of the affairs of state to be preserved for posterity, and that they had done all the way back to the day Old Earth stopped answering the calls and a little bit further. Sadly no technical information of note had been preserved. The kings of Mordia welcomed the Imperium as the heirs to the fallen realm of humanity. Old Earth had finally come to save them. The First Legion orchestrated the rebuilding of Mordia and later set up a recruitment station at each of the kingdom capitals along the Great Road. This was the Second Golden age of Mordia. It was ultimately not to last. Mordia took to the Imperium's uplifting efforts eagerly as the Chronicle showed them that this was merely returning to where they had been before. They were not abandoning their roots, they were rediscovering them. Before long Mordian regiments were found in the Legions of the Great Crusade, marching forth to raise up others as they had been. When the War of the Beast afflicted the galaxy their regiments fought no less bravely than any other and gave their lives no less dearly and gave them those soldier did. Mordia itself was spared the direct attention of any major Warboss or Chaos lordling and came out of that awful war maybe less broken then many. They were lucky Luck ran out in the First Black Crusade and every one after that. The Warp currents always brought the dregs of the Eye to their door step time and again from then on. It was never assaulted to the degree of Cadia but Cadia was by it's very nature a better and stronger world to defend them. By the dying of the 41st Millenium Mordia stands still. A grim testament to bloody-minded stubbornness. Life is harsh, death usually harsher. The planet isn't dead but you could be excused for thinking so. Much of the Temperate Band is irradiated and the cities there destroyed from orbit. The Great Road is broken. Civilization in that once fair land was too obvious a target and so was abandoned, the Dark Side of the planet is now the home of the Mordians. Deep beneath the permafrost and the glaciers and in the mountain holds they dwell by the billions. Hard ranks of whipcord bodies marching in step of iron discipline. War has taught them. War has made them hard. They are a bitter people now, their sunrise smiles erased over the Long War. The Dark Angels stationed during the 1st Black Crusade founded their own order of Crimson Knights, a very Mordian order. The ever dutiful Keepers of the Chronicles keep the records of every war, every victory and every postponed victory as they will never bend or admit defeat. Defeat is to invite total death, they will not permit it. Chaos and Orks come now to Mordia to die. Their bodies linger for decades and even centuries gradually sinking into the glaciers and the fields of the dead spread in all directions form their strongholds. They venture out to cleanse the Temperate Belt of mutated orks strains that find that greener ground fine for spawning in, feral and savage but far from dangerous. Perfect for training the new recruits. Mordia still has the title of High King, instituted in better days as a wise intermediary between the people and the Imperium, but now it is given to the head of the armed forces for tradition only. There is nothing left of Mordia untouched by the all consuming war. From the lowliest tender of the algae vats to the wisest lore-master of the Crimson Knights all serve the war effort. Every warband that dies on Mordia is one less in the wider Imperium. One day, by the grace of their many gods, they will be victorious. One day they will know joy again. One day they will be born under blue skies and the forests will be regrown again. And, their prophets say, it will be one day soon. Judgment Day is coming, now is the time of the big push towards the dawn. But for now there is the war. </div> </div>
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