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Warhammer 40,000/10th Edition Tactics/Tau
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======Titanic====== *'''Stormsurge:''' Critically, no longer deemed a battlesuit as it lacks that keyword. Cluster rockets make its two smart missile systems look like bottle rockets and yet it has both - and infinite destroyer missiles! Right, so the big gun: it starts with a pulse driver cannon (72" Ad6+3 BS4+ S12 AP-3 D3 [HEAVY, BLAST]), which is clearly a weapon made to raze harder targets at range. This can be replaced with a pulse blast cannon (Capable of either scattering some hits against TEQs or a focused shot for demolishing tanks), which seems designed to take out something like a Knight that got too close for your liking. * '''[[KX139 Ta'Unar Supremacy Armour|Ta'unar Supremacy Armour]]<sup>IA</sup>:''' The biggest land unit the Tau can field, it has a rock-hard statline, pushing past a [[Imperial_Knight#Dominus_Knight_Castellan|Knight Castellan]] for durability, and a whole bunch of guns, although it's been bumped down to entirely BS4+ compared to a BS of 3+ in 9th. It has two arm weapons, a top-mounted weapons system and a fair amount of burst cannons/smart missile systems for light infantry. The arm weapons are a tri-axis ion cannon which will wipe out squads of MEQ in an instant and can be supercharged for those tougher TEQ units and a fusion eradicator to devour light vehicles with, although its range is relatively short. The top weapons are interesting, you get three options: first is three pulse ordnance drivers for 24 shots total with 60" S5 AP-1 D3 and ''[Anti-Infantry 2+]'' so it'll kill infantry dead, second is two nexus missile launchers which are an all-rounder for most things smaller than a Rhino with a rare S8 AP-3 D2 profile. Last is the heavy rail cannon array with 120" A2 S26 AP-5 [[Rape|D16]] with ''[Devastating Wounds]'' so you can point at everything smaller than a heavy tank and go "bye-bye" in a single hit, although only having 2 shots means you will definitely want to keep this thing guided and fed with re-rolls from a unit like stealth battlesuits, you're paying 685 points for this model in the first place so you might as well give it all you can. Because of the changes in the game in terms of durability, objectives and terrain and because it has a much more reasonable points cost, the Ta'unar might be genuinely good now.
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