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===Venoms: Fuck The Win=== Simple list design, a single Haemonculus for HQ requirements, then get 3 units of 5 Trueborn with Blasters mounted in Venoms with Double Splinter Cannons, 6 units of 5 Warriors with a Blaster mounted in Venoms with Double Splinter Cannons, 3 Ravagers with default Triple Disintegrator Cannon setup and Nightshields. After that you should probably get any of the following: the Baron for the deployment advantage, Beastpacks for a "powerful" Assault unit that can nearly keep pace with the boats, 10 Scourges with 4 Splinter Cannons because nothing says asshole like unit that will hose IG power blobs and MCs in a single turn, 10 Scourges with 4 Haywire Blasters to completely rape vehicles, or Reavers if you're playing in a tournament where comp is taken seriously (applies only to Aussies and Kiwis because of whining players and TOs being too weak to let half-good armies hit the table without being penalized to the point of being unable to possibly take a top 20 spot). You have no idea how much this list rapes ork boy spam lists. Seriously, its completely retarded. The only disadvantadge with this list build is kill points where it can be crap, but you don't have to worry about it in most games. '''An Alternate Take'" The Court of the Archon can also take a Venom, bringing you up to 11 Venoms per force organisation chart. Kit your Archon with a Blaster and possibly Haywire Grenades if you want to.
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