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====Alternate Draenor==== In the past of an alternate universe, orcs were given a simple coal engine, hydraulics and a warning about the price of deals with the Burning Legion, so they never made any deals with any demons. These orcs try to invade modern Azeroth anyway while simultaneously trying to conquer their own planet. After the orcs' defeat, they go back to the demons. When the demons are defeated, the planet is freed and the remaining orcs are friendly to all parties and the Draenei don't ask for reparations regarding the Iron Horde <s>[[Derp|(for reasons)]]</s> because Blizzard messed up the expansion and decided to end it prematurely to move on to Legion, leaving behind things such as an entire continent supposed to house the Ogre empire, and the island of Farahlon which was originally supposed to be where the Primals hang out. It's visited again but somehow 30 years in the future (Except it's just catching up to the present for reasons) despite nobody ever wanting to touch it again (except avid Orc roleplayers because holy shit is Draenor gorgeous). The resident Draenei, led by Yrel and some naaru, form a Light army and waged war on the Orcs who refused to join, getting dubbed "Lightbound" by the Orcs (protip, you're expected to pretend the Iron Horde never happened and the Draenei are just Light fanatic villains now). AU Draenor is dying for unknown reasons, with both Mag'har and Lightbound blaming the other "he said, she said" style, and the surviving Ogres either joined the Lightbound or are stuck in Mag'har-led prison camps. Durotan died offscreen but produced a rule 63 Thrall called Geya'rah. AU Grom is both still alive and unpunished for his Iron Horde war crimes, but managed to have a son that joins the Lightbound for unspecified reasons (popular theories range from shame over the Iron Horde to wanting a piece of sweet Draenei booty). All of this for the two reasons of adding the Mag'har allied race - since the Mag'har from Outland already joined the Horde - and [[Edgy|trying to give the Light a bad side]]. Following the recruitment of the AU Mag'har, Draenor seems to be shut off until Blizz brings back Yrel and her group as future villains, much to the chagrin of Orc roleplayers (who love the place and just want to hang out there) and Draenei or pro-Light roleplayers (who hate the villain-batting of their groups). The "savage" geography of this Draenor is shaped by three warring factions of giants: the desert-loving Breakers (made of rocks and lava), the jungle-loving Primals (made of plants), and a third faction that showed up called the Zangar (aquatic fungus that used to be Primals). The Primals seem to be wiped out by the Orcs come Battle for Azeroth.
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