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==Biohazard: Clan Master== Another strange, definitely non-canon spinoff, taking place some indeterminate time after RE6. It, as the name implies, was an online RPG/card-battle hybrid and was probably one of the more obscure games in the series; you gathered cards depicting various canonical and non-canonical characters and monsters in the series (in a rare case of continuity, this included practically every character ever shown in a Resident Evil game - including otherwise non-canon characters like the Wolfpack, Tofu, and Ark Thompson), which you then used to battle against against groups of enemy (usually B.O.W) cards. You could also create a large team (the eponymous "Clan") and fight other clans in PvP, with the aim being to defeat your rival's clan monster (a powerful "Boss" card that evolves with the clan's level, chosen when the clan is created). Plot-wise, the basic story is this: Two ex-Umbrella scientists have created a super-computer by the name of "Vasilisk", which a large Umbrella-like corporation (also called Vasilisk) is using to simulate previous outbreaks (even going so far as to construct digital simulacra of dead characters, like Steve Burnside and Piers Nivans) for the purpose of B.O.W testing without incriminating themselves in the real world; to facilitate this testing, Vasilisk kidnapped a load of people (possibly including several main characters) and plugged them into the system to provide raw combat data, putting them in various simulated outbreaks where they must then fight against simulated B.O.Ws. The rest of the story was fairly fragmented, told through "Story Events" - self-contained series of missions that varied from retellings of previous games (such as ''Code Veronica'', albeit with twists such as Steve reverting to human form by sheer willpower and Claire implicitly realising this is all a simulation) to entirely new story arcs based off the B:CM setting (such as the story of Apis and Mel Lavine, where a young man seeks out his kidnapped-by-Vasilisk younger sister). It's pretty difficult to piece together, not in the least because the story was never translated to English, and was ultimately lost completely when the game's servers went offline in 2015. All in all, it was okay game with some pretty damn cool (if unusual or somewhat goofy) monster and character artwork.
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