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Setting:Hail and Kill
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====The Noble Houses==== The Sunset Isles are home to dozens of noble families each governing holdings throughout the Isles. The size of one's holdings (ranging from a minor island to a sprawling city) implies their relative power. Since, the most powerful ones are usually the most apt at playing the deadly game of Sunsetter politics, the few elite houses are usually the ones with any shot at the title of Sovereign. The lesser houses are seen as pawns by the greater houses to ally and betray at whim, while the lesser houses are eager to suckle at the greater house's power-teats in hope of ascending in status. Disputes between houses are usually settled with bribes, assassinations, raids, and on occasion full-scale civil war. =====House Esquire===== The current house in power. Though the Esquire Sovereign currently resides in Paradise City, the family itself has domain over the city of Goldsmarch and the coveted wine country outside of it. Only marginally more wealthy and powerful than the other greater houses. The Esquires are notorious for holding wild and hedonistic "dancing balls" which more accurately resemble to the "feast-drink-and-fuck" orgies of the Metallican Empire. These events often last several days and rarely go without a drunken duel or two. =====House Rothschild===== The prime rival of House Esquire. Their domain, Angel Valley, is renowned for its brothels. Their corps of prostitute assassins keeps their more lustful rivals on their toes. =====House Whitezephyr===== The governors of Saint's Bay, this house is allied with a noble house of Arkdam guaranteeing them a regular influx of steel tempered in the forges of the Anvil of Glory. Whitezephyr troops are especially well armed. Making Whitezephyr all the more dangerous is their employment of powerful wizards. Many Whitezephyrs are powerful wizards and bards.
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