Editing
Codex - Tyranids: /tg/'s 9th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Hive Mind's Wrath=== '''-1: Alien Voice (Warp Charge: 7):''' ''A microscopically link between the enemy and the hive mind is created. Although short, the forced contact with such a powerful presence can be lethal for the lesser trained soldiers.'' :Select a unit within 18" that is visible to the psyker. Both the target and the psyker must roll a D6 and add the result to their Leadership - if the psyker gets a higher result, the target takes the difference in mortal wounds; if the result is a draw, nothing happens as the mental energies cancel each other out; if the target gets a bigger result, they manage to avoid forming a connection to the hive mind and the feedback instead afflicts the offending tyranid; the psyker's Synapse range is immediately reduced by 6" until the start of his next Psychic phase. Models without Leadership characteristic cannot be affected by this psychic power. '''-2: Despair (Warp Charge: 7):''' ''The power of the mighty hive mind crushes the spirit of its prey and destroys them from the inside.'' :Select a unit within 18" that is visible to the psyker. That unit suffers D3 automatic hits with the profile below: :{| class=wikitable |- valign=top ! S !! AP !! D !! Abilities |- | 10 || 0 || 2 || This weapon wounds based on the Leadership of the unit instead of the Toughness. In addition, Armor and Invulnerable saves may not be taken against this attack. |} '''-3: Hunger (Warp Charge: 6):''' ''Through this power, the hive mind can force other living beings to experience a portion of the terrible hunger that the gestalt consciousness of the Tyranid race feels every day, a hunger far beyond the ability of lesser organisms to control, forcing them to try and eat their comrades to satiate this horrific desire to satiate an unfathomable hunger.'' :Select a unit within 24" that is visible to the psyker. That unit must take a Leadership test; if the test if failed, the unit immediately suffers a number of hits equal to the number of models in that unit. These hits are resolved using the unitβs majority Strength (if drawn, use the highest) and AP-. Wounds are allocated by the owning player and Armor saves or Invulnerable can be used as normal. '''-4: Psychic Cacophony (Warp Charge: 7):''' ''A tempest of screams and growl floods the minds of the unfortunate souls; this wave of razor cries overwhelms any contact with the outside world and any type of link a lone soldier can have with its comrades, rendering it helpless against the horrors of the incoming tides.'' :Select one enemy unit with 18" of the psyker; that unit suffers D3 mortal wounds. In addition, if that unit has a rule that modifies its Leadership characteristic based on its number of models, then subtract from that amount the number of friendly {{W40kKeyword|<Hive Fleet>}} models within 12" of that unit. '''-5: Psychic Scream (Warp Charge: 5):''' ''Through its vassal, the Hive Mind unleashes a piercing shriek of undiluted psychic energy that shreds the minds of those caught in its wake.'' :The nearest enemy unit within 18" suffers D3 mortal wounds. In addition, if that unit is a {{W40kKeyword|PSYKER}}, roll two dice; if the result is higher than their Leadership characteristic, randomly select one of their psychic powers. They can no longer use that psychic power. '''-6: Warp Blast (Warp Charge: 7):''' ''A blast of pure psychic energy either fired as a beam that can pierce the strongest armor, an orb that can rip apart terminators, or as a pulsating blast that can turn even the Astartes inside out, this is a signature ability of Zoanthropes.'' :Select a unit within 24" that is visible to the psyker. You can immediately make a single shooting attack against that unit using one of the profiles below as if it was your shooting phase. :{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warp Blast''' || 24" || Assault 2D6 || 6 || -2 || 1 || Blast |- |'''Warp Orb''' || 24" || Assault D6 || 8 || -3 || D3 || Blast |- |'''Warp Lance''' || 24" || Assault 1 || 10 || -4 || D6 || You can re-roll all wound rolls if the target is a {{W40kKeyword|Vehicle}} or a {{W40kKeyword|Building}}. Treat damage rolls of 1 or 2 made by this weapon as 3 instead. |}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information