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===Metal Gear Survive=== What we got instead of remakes of the 8-bit games. However that would require remembering all the retcons, a little research about the politics and pop culture of the 90s and some creativity. Than paying David Hayter and Richard Doyle to return as the voices Solid Snake and Big Boss. Hell they could've had Hayter pull double duty as a script editor to keep them consistent with the canon. Lacking the ability and refusing to spend money to do just about any one of these things. Konami made this POS instead. A portal in the sky transports you to an alternate dimension after Mother Base was destroyed by XOF, where nanomachines has mutated everyone into Romero-like [[zombie]]s (we're not kidding, this is as "Nanomachines son" for a plot device as it gets). As the name implies; your objective is to survive. Its basically every indie survival horror game you see on Steam, except this comes in with a hefty pricetag of 40 USD/EUR. As the first game ever worked on without Kojima's input, it was originally supposed to be a testament if Konami can indeed replicate Kojima's brand of absurdly hilarious yet engaging writing, or if Kojima was indeed the only thing keeping Metal Gear afloat, and it indeed shows: it can easily be called the worst Metal Gear yet. The story is worse than Snake's Revenge and makes Bethesda era [[Fallout]] look good with sentient nanomachines from the 22nd century via time travel as the main villain. It's story right out plagiarizes another video game made by Square Enix, Gunslinger Stratos. Just without the alternate universe dopplegangers. One could also argue that it ripoffs the premise from [[Doctor Who]] two parter "The Empty Child". However, unlike Steven Moffat the people behind Survive have no idea how to make a coherent plot. Proving for a second time that [[C.S._Goto|Gakuto Mikumo]] (who wrote the shitty story of Portable Ops) is a [[Isekai|no talent hack like most light novel writers]]. Blatantly ignoring that the real future of the Metal Gear universe is the much superior [[Mecha|Zone of the Enders]].(Sahelanthropus looks like a much less advanced Jehuty.) Pathetic that they couldn't make a better future of the franchise than a half decent Gundam fanfic series. The game mechanics are something the olden survival games of yore (which aged about as well as bread left out in the open for 6 years), with you having to build a base using resources that you grind for, and such. The characters are bland and calling you every 30 seconds for who knows what. You are reminded to take food and drink often but it's very difficult to get either. The main character from the single player campaign is a [[Original_character,_do_not_steal|blatant ripoff of Chris Redfield.]] While the player character is a mute because they couldn't afford to hire real voice actors after blowing their money on Matt Mercer. And do not forget that this piece of crap demands always online compatibility even for the single-player, and asking $10 for an extra save slot. Yes, 10 bucks for an extra save slot, not even F2P mobile games have that audacity. Also the zombie AI is crap, whose biggest opponents are world objects like vehicles (even an open-topped vehicle like a jeep can make you invincible), and the entire experience just feels like a game that's stuck in 2012, and never bothered to evolve to be better. There is really nothing worth picking up about this game, that you can't get anywhere else for cheaper and better. Yes, ladies and gentlemen. After 30 years, this is how Metal Gear ends: not with a bang, but with a whimper as its dying body is devoured by Konami to salvage whatever profit they can from it before it finally rests in peace. (Well, that and Solid Snake's surprise return to ''Super Smash Bros.'', but Konami didn't need to do jack shit for that except say yes to Nintendo's money and let them do all the work.) To put more nails in Konami's coffin, the new games made by Kojima and [[Castlevania]] producer Koji Igarashi after their departure from Konami (Death Stranding and Bloodstained, respectively), have become highly successful, while Konami's own new entries in the Metal Gear, Castlevania and Contra franchises have been met with derision and low sales. They can't even get sports or mobile games right, having lost their licenses for footy leagues they used for Pro Evolution Soccer to [[EA]] of all people. Nor can they keep a 10 year old dating sim port running without bugs. Fucking pathetic. The only hope for them at this point is selling their assets off to a large publisher such as Sega or Square Enix after they lose their Pachinko license. Due to Japan's illegal gambling crackdown and [[derp|parlors ignoring Coronavirus measures]]. At this point it seems Sony themselves has shown interest in doing so.
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