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===Glory or Coin=== When the first Black Crusade was called, Aodhán's response to the Warmaster's summons became legendary: "Make it worth my while." Self-love is the order of the day with the Negators. The Legion has a rich, if volatile, culture, but little driving ideology. They do not fight for conquest, and, on the whole, have no lust for empire. They do not fight for an ideal. They do not fight for the Ruinous Powers. The Negators fight because it is glorious to do so, or because they have something gain from it. The spoils of war are of significant cultural importance to the Legion - trophies, captives, and all manner of ill-gotten gains are seen as additions to a Legionnaire's personal legend, nourishing their repute and increasing their standing in the eyes of their Brothers. It is not surprising, then, that many warbands and companies engage in mercenary activity. Many a Crusader State has menaced a minor power, only to find their forces met by a warband of eager Negators, ready and willing to spread carnage and death for the sake of renown. There is no universal currency, but the Negators are willing to take - by force, if necessary (and sometimes when not necessary) - all manner of payment in return for the chance to put their skills to use. Slaves, exotic weapons, ancient technologies and artifacts... a warband of Negators quickly accrues a vast storehouse of trophies from across the galaxy, whether plundered or gifted.
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