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Scrollhammer: Great Houses of Morrowind
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====Ancestral Ghosts==== To enter unwarranted into an Ancestral Tomb is to profane the bodies of the Dunmer, to blaspheme against the Tribunal Temple. And often, it is to join the dead who rest there. For those who are awakened from their slumber return as the worshipped Ancestral Guardians, protecting the cadavers of their kin and bringing destruction upon the living. 4 pts per model. Support. Horde, Infantry, Undead 10-60 models per unit. 25mm x 25mm base(Ancestral Ghost). 40mm x 40mm base(Ancient One). {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Ancestral Ghost | 2 | 0 | 2 | 2 | 1 | 2 | 1 | 5 | 2 | - |- | Ancient One | 3 | 0 | 3 | 3 | 1 | 3 | 2 | 7 | 2 | - |} Wargear: none Special Rules: Ghostly: Ghostly models ignore difficult and dangerous terrain. They are Ethereal(see the Scrollhammer rulebook) and Immune to Frost. One Ancestral Ghost per unit may be upgraded to Ancient One for +6 pts
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