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====Ulm==== Germanic barbarians in Early Age. They field all kinds of leather-to-scale armored units dual wielding axes and swords. They can also recruit Steel Warriors, which are very Conan(The movie version though). One of their 3 mages specializes in construction magic, but their commander units aren't that great at fighting anyways so pimping them out is a limited option. Unless you summon a powerful creature and give it equipment to make a duel wielding, regenerating, never tiring, 2 extra mechanical arms with shields having, magic self buffing, flying, iron skinned, awe inspiring, terrifying, bat-shit insane, way to many resources leeching, undead god. Well, maybe not ''all'' of that stuff but at least like, 5 of those things. The real strength in ulmish forging isn't for it's warriors. Magic belts can reinvigorate mages so they can cast more, bottles of fire will summon fire elementals to every battle, magic owl quills help with research, and all of them cheaper for Ulm than anyone else. In Middle Age, they are boring as fuck, now [[The_Empire_(Warhammer_Fantasy)|Medieval Germany]] without technology, but simply crossbowmen, cavalry and usual heavy armored dudes, their spellcasters either magical warsmiths, or dark, glum Catholic-expy priests that use Earth and Fire magic. No sacred units, people don't give a shit about God and just get on smithing. But if you're not a faggot and can appreciate the simple things in life, Ulm has been patched with amazing perks. Now it's smith mage-priests can increase steel production in a region(which is an *'''extremely rare'''* perk that uniquely increases your recruitment per turn), resulting in having the best-armored army in the game with full plate for everyone, monstrously powerful arbalests and short swords even for your archers and amazing battle mages that can throw iron rods at the enemy, each being basically a souped up unit of crossbowmen with a beard and a hammer, and forging even cheaper than EA ulm is pretty fun. Watch and laugh as your enemies mighty spells bounce off of your earth buffed heavy infantry, and your cavalry caving heads in even being not holy and thus not having a ton more buffs yet keeping up regardless. You might get totally blown out by most other nations in the late game though, because no matter how large an army of obnoxiously panzer-clad infantry you have, your entire army can be wiped clean off the board by a single nasty lizardman with mustard gas spell or an elven impossible-to-hit-cavalry-brigade just ignoring you if you forget to mass-produce magical crossbows with splitter shot machine gun cranks. In Late Age, [[Grimdark|shit hits the fan]]. Some dickhead has once again caused a death cataclysm and the wave of NOPE has avalanched across the civil war torn country, making it full of Vampires, ghouls, and werewolves, only saved by a dark Inquisitor clergy. Now the heavy cavalry are religious sacred units that are literal tanks asking for a memebless. The rank-and-file are the same, PLUS cheap crossbow rangers and stealth bandits to break the annoying blobs. There are ghoul halberdier guards that cut through enemy sacreds better than just about anything, there is a vampire hero as a Dracula-Expy (and MORE summonable vampires who spam mindless farmer meatshields as they reap the command lines behind), a cannibal ghoul general hero, and evil fortune-telling gypsies can be recruited in the capital to avoid the misfortune domain meme. So, there is a kind of Romanian-German mix going on there, complete with dark forests, bandits and grim, cheap and crossbow toting rangers marching alongside evil Templars from Darklands, German cannibal ghoul guards, supported by Illuminati wizards, grimdark Catholic expy priests, werewolves and legendary vampire counts, making Ulm not boring and [[AWESOME|FUCKING AWESOME GRIMDARK GOTHIC HOLY ROMAN EMPIRE.]] <gallery> 1603128377 Ghoul Guardian.png|{{Topquote|Even in Death I still serve|[[Dreadnought|populare Dreadnought saying]]}} The Ulm Line.png|Ulm through the ages ([[Weeaboo|represented by girls]]). </gallery>
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