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==Lesser Daemon of Malal== ===Warhammer 40k - 7th Edition=== '''Hook Horrors (Troops)''' 90 Points {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv |- | Hook Horror | 4 | 3 | 4 | 3 | 1 | 4 | 2 | 7 | - |- | Reaver | 4 | 3 | 4 | 3 | 1 | 4 | 3 | 7 | - |} UNIT TYPE: Infantry. UNIT COMPOSITION: 10 Hook Horrors SPECIAL RULES: Daemon of Malal, Daemonic Instability, Deep Strike OPTIONS: *May include up to 10 additional Hook Horrors - 9 pts/model. *May upgrade one Hook Horror to a Reaver - 5 pts *A Reaver may take up to 20 points of Daemonic Rewards in any combination: **Lesser Reward - 10 pts each **Greater Reward - 20 pts each *One Hook Horror may take an Instrument of Chaos - 10 pts *A different Hook Horror may take an Icon of Chaos - 10 pts ** The Icon of Chaos may be upgraded to a Banner of Destruction - 10 pts ===Warhammer Fantasy=== '''Hook Horrors (Core)''' 13 Points per model {| class="wikitable" |- ! Name ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Troop Type |- | Hook Horror | 5 | 4 | 3 | 4 | 3 | 1 | 4 | 2 | 7 | Infantry |- | Reaver | 5 | 4 | 3 | 4 | 3 | 1 | 4 | 3 | 7 | Infantry |} UNIT SIZE: 10+ SPECIAL RULES: Daemon of Malal, Daemonic OPTIONS: *May upgrade one Hook Horror to a Reaver - 10 pts *May upgrade one Hook Horror to a musician - 10 pts *May upgrade one Hook Horror to a standard bearer - 10 pts **May take a Magic Standard worth up to - 25 pts ===Age of Sigmar=== '''Hook Horrors of Malal''' {| class="wikitable" |- ! M ! W ! Sv ! Brv |- | 5" | 1 | 5+ | 10 |- |} {| class="wikitable" |- ! Melee Weapons ! Range ! Attacks ! To Hit ! To Wound ! Rend ! Damage |- | Tearing Hooks | 1" | 2 | 4+ | 4+ | - | 1 |- |} DESCRIPTION: A unit of Hook Horrors of Malal has 10 or more models, each armed with Tearing Hooks. Reaver: The leader of this unit is the Reaver. A Reaver makes 3 attacks rather than 2. Icon Bearer: Models in this unit may be Icon Bearers. If you roll a 1 when making a battleshock test for a unit that includes any Icon Bearers, reality blinks and the daemonic horde is bolstered. Add D6 Hook Horrors to the unit. Screacher: Models in this unit can be Screachers. Your opponent must re-roll battleshock tests of 1 for units that are within 6" of any Screachers. ABILITIES: Destroy Everything!: Each time you make a To Hit or To Wound of 1 for a Hook Horror's Tearing Hooks, that model can immediately re-roll the roll. Hook Horrors can make one extra attack with their Tearing Hooks each time you make a hit or wound roll of 2 or less if their unit contains 20 or more models. Unsettling: Any unit that suffers casualties from a Hook Horror unit in the Combat Phase suffers a -2 penalty to their Bravery in the following Battleshock phase. This penalty can only be applied once. Locus of Decimation: In the Charge phase, your opponent must make a Battleshock test for each unit charged by one or more units of Hook Horrors that are within 6" of a Maiden of Malal Hero from your army. MAGIC: Chaos Wizards know the Summon Hook Horrors of Malal spell, in addition to any others they know. Summon Hook Horrors of Malal: Summon Hook Horrors of Malal has a casting value of 6. If successfully cast, you can set up a unit of up to 10 Hook Horrors within 14" of the caster and more than 9" from any enemy models. The unit is added to your army but cannot move in the following movement phase. If the result of the casting roll was 11 or more, set up a unit of up to 20 Hook Horrors instead. KEYWORDS: Chaos, Daemon, Malal, Hook Horrors
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