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===Legendary Hexblade=== This path is the more generalized Paragon Path for hexblades of any pact. Each of them establishes an incredibly different path, with ''Hexblade's Action'' adding a rider to spending an AP, ''Pact Aspect'' adding some minor benefits, and ''Improved Pact Boon'' adding another feature to the Pact Boon. Elemental hexblades grant THP and gain a turn-long +1 reach upon using an AP with ''Hexblade's Action'', ''Elemental Aspect'' gives you +2 to endurance and resistance 10 (15 on Epic) to one type of your choosing each short rest, and ''Improved Elemental Pact Boon'' has the next attack made after using Warding Chaos be one that deals +Con extra damage of one type. Chaotic Mind Curse is a ranged attack that forces the target to attack anyone that provokes Opportunity Attacks, be they friend or foe. Elemental Invocation gives you a 50-50 chance to reduce typed damage you take by 15, but rolling a 1 or 2 makes you take 10 extra damage. Elemental Transformation gives you Resist 5 to all elements (stacking on what you have), +2 to AC and Fortitude, and a special power that's a close burst 1 dealing 10 damage of a random type with a rider depending on type. ''Hexblade's Action'' makes Fey hexblades turn invisible and teleport +Dex spaces when they use an AP, ''Fey Aspect'' adds +2 to bluff and +1 to speed, and ''Improved Fey Pact Boon'' makes you invisible when you use Soul Step. Curse of Shattered Armor is a short-ranged attack that gives Combat Advantage over the target. Fey Invocation gives you a 50-50 chance to halve any damage you take, with a 1 or 2 doubling the damage instead. Feywild Transformation gives you a teleport 3 speed, +2 to Will and Reflex, and a special power that attacks close burst 1 and renders you invisible on a hit. Gloom hexblades have ''Hexblade's Action'' turn them insubstantial when they use an AP, ''Gloom Aspect'' adds +2 to bluff and resist 10 necrotic (increase by +5 if you have prior resistance), and ''Improved Gloom Pact Boon'' gives you Combat Advantage over a target after using Convocation of Shadows. Curse of Age is a short-range attack that slows and weakens the target. Dark Invocation gives you a 50-50 chance to be totally concealed against an attack, with a 1 or 2 making you take +10 additional damage and weakening you. Shadow Transformation loads you with features (fly speed 3, darkvision, aura of darkness, insubstantial, immunity to disease or fear) as well as a special power that weakens anyone you punch with it. Infernal hexblades use ''Hexblade's Action'' to make the next attack deal a guaranteed 5+con fire damage upon using an AP, ''Infernal Aspect'' gives resist 10 fire (upped to 20 on Epic, add +5 to pre-existing resistance) and +2 to intimidate, and ''Improved Infernal Pact Boon'' makes Soul Feast push nearby enemies 1 space. Curse of the Fiery Soul is a short-range attack that makes anyone within 2 spaces of the target take fire damage. Infernal Invocation lets you either use 2 surges to heal (but bans you from any further healing that fight) or gain +10 to your next save (but make all future saves take a -2 penalty until the fight ends). Infernal Transformation makes you immune to fire and adds +4 fire damage to melee attacks while also having a special melee attack that deals 10 flat damage and shoves the target back 3 spaces. Star hexblades have ''Hexblade's Action'' daze the next enemy you attack after using an AP, ''Star Aspect'' adds +2 to arcana and resist 10 psychic (Up to 20 in Epic, add +5 to pre-existing resistances), and ''Improved Star Pact Boon'' has you slide a target within 2 spaces by 1 space after using Dire Fate. Curse of Forbidden Knowledge is a short-range attack that makes the target attack the first friend that touches them. Star Invocation makes you insubstantial and weakened until you dismiss it. Starry Transformation makes you into a sun with immunity to radiant damage, a fly speed of 8, and a special melee attack that blinds its target.
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