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====Fast Attack==== *'''Dominion Squad:''' Dominions are your special weapon wielding sisters with the ability to make a pre-game move (no longer able to do this if they are in a vehicle). Armed with 4 storm bolters makes a good target for the Blessed Bolts stratagem to unleash a storm of primaris shredding shells. If you are awash with points, consider dropping an extra 10 for a 6th Dominion to serve as Grenadier. Additionally, consider giving this additional <s>guy</s> girl a Simulacrum, as it'll be your only way to take it. As they have lost their ability to scout inside of a Repressor, they have lost some of their melta lethality: Retributors outshine them in this regard with their ability to move and fire multimeltas with no penalty and the stratagem Storm of Retribution to increase their range to 36" and get +1 to their damage rolls. ** Since the Superior can no longer pack a storm bolter, consider taking a combi-melta in an otherwise storm-bolter-equipped squad to help out against heavy infantry or monsters, or take a condemnor boltgun and a hand flamer for the 2 points you would have paid before - they won't come up terribly often, but add a bit of tactical flexibility. (Don't forget that Hive Tyrants, non-Khorne greater daemons and daemon princes and a few other things are psykers, and sometimes you will be in position to shoot a character!) *'''Seraphim Squad:''' A jetpack unit sporting pair of various kinds of pistols. They have the honor to fly around the back of the enemy, drawing fire and tying down units. Unlike most sisters, Seraphims do have a WS3+ but don't be fooled into thinking this makes them good in assault, their strength is still too low, but feel free to charge a smaller shooty unit to tie them up. An option available to you is to run a big squad of them and use them as a cheap 3+ 4++ screen (via the Celestine Cathedral method) that can fly. **Another optimal way to run them is several 5 girl squads with a plasma pistol on the superior and inferno pistols on two dudettes. Such units cost a meager 88 pts and are able to deliver 5 BS3+ S8 AP-4 multiple wound shots + 3 bolt shots and a krak every shooting phase. This is Dominion-level pain. If you want to run this then keep in mind Inferno pistols are out of range if you deepstrike unless you pay a CP. The handflamer buff and low cost also make running it a good choice if you have another anti-tank source (Doms, Rets, Exorcists, allies, etc). **If you use the Stratagem "Deadly Descent" and destroy any units, you gain a miracle die at the end of the <b>movement phase</b> via "Vengeance". Then, if you destroy any units during your <b>shooting phase</b>, you earn another one at the end of that phase too. Nice. **Bloody Rose gets a special mention here as they have AP-1 for pistol and melee weapons... you know... that THING seraphim squads have an abundance of.
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