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===Classes=== *'''<s>[[Cleric]]s</s>''' - There are no real gods in the setting (according to 4e, this is because the Primordials drove them off in the [[Dawn War]]), so most clerics [[elementalist|worship elements or quasi-elements]] - the game implies there ''were'' gods at one point, however, because an [[undead]] monster unique to the setting is a '''Raaig''', the pissed-off [[ghost]] of a long-dead [[cleric]] or [[paladin]], but it frankly contradicts itself a lot. In a desert world, summoning water elementals will get you pussy until you realize that if you level up to much you become a true elemental yourself too. And it is not a nice way to go when you croak after a bunch of people [[cannibalism|consumed your body]] because they were thirsty and you're a water elemental now. The way they are described, they are more "elemental shamans" than archetypical clerics. Other types are insinuated to exist, such as a 'sun cleric' featured in the novels, representing the aspect and domain of the sun as a natural force rather than a deity. *'''[[Druid]]s''' - Druids serve spirits of the land, which are in short supply given the state of said world. They have a guarded lands that they are responsible to look after, which unfortunately could conflict with adventuring time. *'''[[Gladiator]]s''' - You know. Like the movie. Also one of the most overpowered classes in the times of AD&D, a low level gladiator could be the personification of a certain Frank Frazzeta's illustration entitled "The Destroyer". Essentially, they were [[Barbarian]]s before Barbarians as 3e made them a thing. *'''Dune Traders''' - lol that's actually a class? Was more on the role-playing side of things, could get loads of handy contacts and power within tradehouses. Took care of diplomacy, trading, and generally any situation that could be resolved without a weapon. *'''[[Fighter]]s''' - Not as good as a Gladiator in personal combat, but who is? Really excelled at attracting and leading armies at higher levels. *'''[[Bard]]s''' - Most bards sing songs and boost the other party members' rolls. Dark Sun bards will poison and kill you, and maybe fuck you. Maybe even in that order, too. *'''<s>[[Paladin]]s</s>''' - lol nope. Honor and virtue fell by the wayside a long time ago on Athas, but what else would you expect from a planet this Darwinian? *'''[[Templar]]s''' - Replace Paladins thematically, but more on the police side of things to the point they are essentially the Sorcerer-Kings's [[Nazi|Gestapo]]. Ability-wise, they're more like Clerics with slower spell-progression but more spellslots and the ability to use any weapon. Worship the Sorcerer King who rules their city. *'''[[Psion]]icists''' - Psionicists are considered accepted and normal in this setting. In fact, every PC is guaranteed to have ''at least'' one psionic power! OMGWTF! (Well, this sounds nice, until you realize pretty much everyone does, especially monsters.) Think Jedis, kind of. Wanna move shit with your mind without casting a spell like some bitch ass looking wizard? Check. Mindrape? Check. ''Fucking Time Travel?'' Double Check. Unfortunately suffered from the fact that psionics in 2e were a horrible mess, and with a few notable exceptions, most of your powers are either incredibly niche or use clunky subsystems. *'''[[Ranger]]s''' - Same old shit. Think Aragorn in the desert. *'''[[Rogue]]s''' - Pretty similar to the non-Athasian kind. Attracted a Patron at level 10, aka you work for me now bitch. *'''[[Wizard]]s''' - Two types exist in the setting, but everyone hates them both: ** [[Defiler]] - Evil mages, who suck out the life force of things. When they level up enough, they usually have an allergic reaction called dragon metamorphosis. ** [[Preserver]] - Mages who are not manly enough to steal huge amounts of life force, so they sacrifice efficiency to keep the stuff around them alive. Unfortunately for them, the commoners think all wizards are the same "technically true btw". Fortunately for them, most of their shit can be passed off as psionics. When they grow up enough to be considered bad ass they turn into the manta ray like aliens from ''Abyss''. ** [[Cerulean_Storm#Cerulean_Wizards|Cerulean Mages]] were added after the [[Prism Pentad]] novels caused the whole series to be rewritten, and are basically neutral mages who try to use the giant raging storm elemental now stranded on Athas as a battery. ** [[Necromancer]]s were retconned into the setting as wizards who draw power from the realm of the dead, which slowly turns them into undead beings. Ironically, they're actually neutral aligned, and technically even potentially good aligned because their powers don't require them to hurt the planet and undeath isn't hungering for life any worse than magic itself does. ** [[Shadow Magic|Shadow Mages]] are like Necromancers, but they draw from the [[Plane of Shadow]] instead of the Gray.
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