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==Titan Legions== At some point, however, someone realised that ''Space Marine'' meant that the average army contained loads of cheap plastic minis and only a few big, expensive lead Titans. This led to the creation of ''Titan Legions'', which introduced Titan Company cards, a pair of new super-Titans for the Orks and Imperium (with more planned) and the [[Imperial Knight]]s, which entered their 2-year cycle of GW forgetting and remembering they exist at this point in time. It also marked the start of the fluff acknowledging that Orks actually had aircraft. ''Titan Legions'' also introduced greater support for large units of armour as Company cards, and the Tyranids as a playable army; written in concert with Codex: Tyranids for 40K, this was the first time it was acknowledged that any Tyranid creature larger than a Carnifex and smaller than a Hive Ship actually existed. Predictably this failed to really do anything; ''Titan Legions'' was underwhelming and didn't address any of the issues with the core system, instead just adding an extra dollop of complexity on top of it. Most of the new minis were never released at all, while some planned for later supplements like the Ordinatus weapons only ever had their rules featured in ''White Dwarf''. Being the only place the [[Squats]] didn't suck made the Epic system an obvious candidate for the chop, and soon the whole line was discontinued. Some people liked this old Epic with its sub 50 page rules book and have kept the game alive with revised rules, newer armies from later Epic versions, and in some cases killing your printer with PDFs that look entirely too good for a fan project. It is called Net Epic http://www.netepic.org/netepic.html
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