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=== Reserve === Sometimes soldiers just aren't able to go to the front lines and are held back. This list is for people who's players may be active but who's character doesn't appear regularly *'''3rd Company Captain "MUR" the World Eater''' The captain of the Unknown Legion, he has only recently joined this suicide mission, surprisingly of his own volition. After following the Commissar [puny man] into battle with a few knife ears he was gifted "Axei" and "Mel", two possessed weapons containing two daemons of Tzeentch, by Magos Gelt [Cog man]. Was captured by Dark Eldar, and has become a pit fighter in the arenas of Commoragh. He has been listed as KIA. Appeared to have been brought back to life in one thread if only to rip some tanks open with his hands after getting three fourths of his limbs blown off. *'''Sorcerer Krux the Destroyer''' A 9 foot tall Catachan monster, now corrupted to Tzeentch, that might as well be chaos crocodile dundee. Has fucking HUGE muscles that make him capable of lifting a Primarch, although as of now he has been weakened.. Aided the team at the Battle of Dracolese, and made a quick escape as the entire planet was about to be exterminatus'd. Swears by his fuckhueg machete, and his custom autocannon he calls "Light's out", mainly because they are loaded with explosive shells capable of destroying a leman russ. He has since lost this Autocannon.. His machete, (he claims) Is better than any other melee weapon ever created, and can cut through solid titanium like butter. You probably don't wanna get into a fight with him. Was recently corrupted by a bedlam staff, which activated his latent psychic powers. He is now a grand sorcerer of Tzeentch, but has a lot of training to go before he reaches his full potential. The Bedlam staff weakened him, but his mental power got increased significantly. He is now on a long path of power, and he intends to keep going up. He will no doubt get stronger, but as he gets stronger the more corrupted he becomes. There will soon be no turning back. {| border="1" cellspacing="0" cellpadding="5" align="left" ! '''Name''':|| Pts || M || WS || BS || S || T || W || A || Ld || Sv |- | ''Sorcerer Krux the Destroyer''' ||150|| 7" || 2+ || +3 || 3 || 4 || 6 || 3 || 8 || 3+ |}<br><br><br><br> {| border="1" cellspacing="0" cellpadding="5" align="left" ! '''Weapon''' || Range || Type || S || AP || D || Abilities |- | '''Bedlam Staff''' || Melee || Melee || +2 || -2 || D3 || On a roll of a 6 to hit with this weapon, do not roll to wound. Instead, the target suffers d3 mortal wound. If the target is slain as a result of this, the target is turned into a Pink Horror |- |}<br><br><br><br><br><br><br> *'''<strike>Private</strike> <strike>Corporal</strike> Sergeant Vu Chen''' A Trai Dat Guerrilla, Vu Chen is adept at scouting and laying traps for the enemies of man. His favorite is a pit with punji spikes covered by a layer of leaves, or a tripwire attached to a krak grenade. He was recently awarded with both the Eagle Ordinary, and Medallion Crimson medals, for valour and bravery, along with a promotion to Corporal. {| border="1" cellspacing="0" cellpadding="5" align="left" ! '''Corporal Vu Chen''':|| Pts || M || WS || BS || S || T || W || A || Ld || Sv |- | '''Private Vu Chen''' || 12|| 6" || 4+ || 4+ || 3|| 3 || 1 || 2 || 7 || 5+ |}<br><br><br><br> {| border="1" cellspacing="0" cellpadding="5" align="left" ! '''Weapon''' || Range || Type || S || AP || D || Abilities |- | '''Lasgun''' || 24" || Rapid Fire 1 || 3 || 0 || 1 || N/A |- | '''Frag Grenade''' || 6" || Grenade d6 || 3 || 0 || 1 || N/A |- | '''Krak Grenade''' || 6" || Grenade 1 || 6 || -1 || D3 || N/A |- |}<br><br><br><br><br><br><br> *'''Brutus''' A true loyal soldier of the imperium dedicated to the fine art of construction. He sees perfection in ceramite and finds war to be the most glorious muse in his sturdy constructions. Also is a genestealer aberrant. {| border="1" cellspacing="0" cellpadding="5" align="left" ! '''Name:'''|| Pts || M || WS || BS || S || T || W || A || Ld || Sv |- | '''Brutus''' || 60 || 6" || 2+ || 6+ || 6 || 4 || 4 || 3 || 8 || 5+ |- |}<br><br><br><br> {| border="1" cellspacing="0" cellpadding="5" align="left" ! '''Weapon''' || Range || Type || S || AP || D || Abilities |- | '''Big Brutus''' || Melee || Melee || X2 || -3 || 3 || When attacking with this weapon you must subtract 1 from hit rolls made with it. |- | '''Little Brutus''' || Melee || Melee || User || -1 || 1 || Hit rolls of 6+ made using this weapon are resolved at an AP of -4. |}<br><br><br><br><br>
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