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Four By Five Magic
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=== Communicate/Sense Spells === * '''Sense Body''': “Read” an opponent, determine skill level, diagnose, determine whereabouts, etc. ** Fair: discover an opponent's skill level by the way he holds his sword ** Good: diagnose the most difficult disease accurately ** Great: look at person and know their physical skills, including levels, at +/-1 accuracy ** Superb: sense when a specific person walks into a room in the same city * '''Sense Energy''': Sense types of energy, clairvoyance, psychometry, foresee, etc. ** Fair: sense which rooms in the inn you are at have a lit fire ** Good: hear words spoken into the wind at the other end of the ship ** Great: feel the personality of the last person to use an object ** Superb: sense when magic is being used in a castle yonder * '''Sense Matter''': Sense type of matter, seek out closest of a given type, determine quality, strength, etc. ** Fair: sense the quality of a sword by touching it. ** Good: determine how much money a person is carrying ** Great: “imprint” your signature on an object - be aware of who touches it over the next week ** Superb: locate the nearest quantity of gold within a mile * '''Communicate with Mind''': Telepathy, both read and send, languages. May be Opposed by Willpower. ** Fair: stare into a person's eyes and convey a two-word message without speaking or moving. ** Good: send a silent message to someone in the same room. ** Great: read surface thoughts of a subject ** Superb: read a person's desires * '''Communicate with Spirit''': Communicate with spirits, summon. May be Opposed by the Spirit's Willpower. ** Fair: (no such thing as a "typical" communication with spirit) ** Good: ask a spirit “yes” or “no” questions and understand the answers ** Great: talk freely with any spirit ** Superb: summon a spirit from another realm (although the spirit still has to get here...)
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