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==Late in Show with 3rd Edition== [[File:Hook horror 3e.jpg|right|300px]] Strangely, the hook horror would not show up in [[Dungeons & Dragons 3rd Edition]] until the relelase of the [[Monster Manual]] II; obviously, their star had waned a little by this point. One of the odder things about this development was that it had evolved into a creature with substantially more "hook". Up to 2nd Edition, only the creature's hands were the hooks; in 3rd Edition the entire front section of each arm is the hook. The additional spikes on the exoskeleton which appeared in the 2nd Edition artwork are now confirmed in the text, as the hook horror's beetle-like torso is said to be covered with sharp, bony protuberances. The hook horror is still about 9 feet tall, but it has picked up some weight, now clocking in at 400 pounds. The beefier physique is matched by improved statistics, with the hook horror now having 10 HD, and three attacks (two claws and a bite). If it hits the same opponent with both hook attacks, the bite attack automatically succeeds and the hook horror also grapples its target. A hook horror can more easily sunder a foe's weapon or shield. In battle they use their hooks to trip foes. Hook horrors can also advance right up to 30 HD individuals, with creatures of 16 HD or above being huge in size. To accompany the update to 3.5, Wizards of the Coast published a D&D v.3.5 Accessory Update. This upgraded the hook horror further, by giving it the Cleave, Improved Trip and Power Attack feats. The progression from the unaggressive, fungus-eating 1st Edition hook horror to the meat-eating opportunistic ambusher of 2nd Edition continues. The 3rd Edition version is described as a sly hunter that distrusts intruders and fiercely protects its hunting grounds. The hook horror's ability to climb is now taken into account in their combat tactics, with groups of hook horrors typically ambushing foes from above. They cooperate and work together to target the largest and best armed opponents first, and are willing to retreat (usually by climbing) if battle goes poorly. The hook horror's diet is the same as in 2nd Edition, omnivores with a preference for meat. Their family structure is also the same with the eldest female in charge overall, and the eldest male leading hunts and battles. Larger groups of hook horrors occur now, with solitary, pack (5-20), or clan (21-40) encounters possible. The 3rd Edition version of the hook horror has Blindsight (updated to Blindsense in 3.5) and Light Sensitivity. As well as making clacking sounds, hook horrors are also noted for the constant scraping sounds it makes while climbing. Hook horrors can suddenly speak Undercommon, which seems somewhat incongruous with what we knew previously about their communications with each other.
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