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=== The new Mek Gunz === 7th Edition introduced four new shootier, flashier, and much larger big guns, called ''Mek Gunz''. Mek Gunz were a Gork/Morksend in 7th edition, and they remain excellent in 8th! Like the Big Gunz before them, Mek Gunz are sometimes found on other Ork vehicles as powerful ranged weapons. The [[Wazbom Blastajet]], for example, has a Smasha Gun, and both the Blastajet and the [[Morkanaut]] carry variants of the Kustom Mega-Kannon. *'''[[Kustom Mega-Kannon]]:''' The kustom mega-kannon is essentially a much bigger version of the [[Plasma#Kustom Mega-Blasta|Kustom Mega-Blasta]] and is the Ork equivalent of a Plasma Cannon. This profusion of worky gubbinz and zappy bits works as a potent anti-tank weapon, but is just as unstable as its smaller cousin because it ''cannot'' be fired on low power. Overall it is a reliable source of S8, AP-3 shots that will shred though armor and ''probably'' not kill itself over the course of your game. However this is also the most expensive Mek Gun at 65 points, and it is somewhat limited by its 36" range. *'''[[Bubblechukka]]:''' [[Bubblechukka|The Bubblechukka]] is an example of force field technology that has been ''weaponized'' by Orks rather than being used for protection. It fires unstable force bubbles at the enemy that explode on impact. They vary wildly in size and solidity, some fly like meter-wide boulders that hit with a negligible strength, whilst others float down like small soap bubbles and, after bursting, inflict horrible damage. Here we have the oddest choice in our arsenal. It is a highly variable weapon that ''can'' be shockingly effective at destroying heavily armored infantry (like TEQs), but at the same time is nearly as likely to have little effect. 50 points is a bit high for this weapon, especially with a 48" range. *'''[[Smasha Gun]]:''' [[Tractor Weapons|A miniaturized Lifta-Droppa gone all wrong.]] Another odd choice, playing somewhat like a bizarro Zzap Gun. It fires D3 shots, but in order to wound you must roll equal to or higher than the target's toughness on 2d6. Each success does D6 wounds with AP-4. Along with the Shokk Attack Gun or the occasional killsaw this is one of the few Ork weapons that can auto-penetrate all but the heaviest armor. While it can effectively engage vehicles if needed, due to the randomness inherent in this weapon it is best used for taking out TEQs or other heavily-armored infantry, especially when you can mass fire from several Smashas. Happily, this is the cheapest Mek Gun at only 40 points, and it is also blessed with a 48" range. As such it is virtually an auto-include in most Ork armies. *'''[[Traktor Kannon]]:''' An example of Orks weaponizing tractor beam technology, the Traktor Kannon is basically a smaller Lifta-Droppa, but an actually functional one! Hell yeah! Its main function is to literally rip aircraft out of the sky and smash them into the ground. This Gun gained a reputation for being the best anti-flyer weapon in the game back in 7th Edition, and it's still quite effective in 8th Edition. In 8th, the Traktor Kannon automatically hits its chosen target with a single S8 shot at AP-2 doing D6 wounds. If the Traktor Kannon targets and destroys a flier, that flier automatically crashes and burns. Considering what it does, 50 points is a reasonable price for this weapon and the 48" range is an added bonus.
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