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===Warcasters=== *'''Adeptis Rahn Shyeel''' - One of the strongest elven spellcasters, he is a master of Jerkassery and Wizardry. He mostly joined the Retribution for personal gain and is only somewhat interested in saving his Goddess and his race. His hobbies include going bowling with jacks/beasts and flinging blasts everywhere. Both his theme lists are solid, but are not required to make him good. Bring Arc Nodes for maximum effect. With the right setup he can perform assassinations from a ridiculous distance. <gallery> Adeptis Rahn.png </gallery> * '''Dawnlord Vyros Nyarr''' - Like Rahn, he joined the Retribution for personal gain but is actually truly interested in saving his Goddess and his race. His feat, his spell list, and his Bird's Eye ability (he and his jacks can see through forests and intervening models) suggest that he likes jacks, but he does not have enough focus to run them all effectively. On his feat turn you can sometimes get some silly things happening, such as jacks that have Side Step or Beat Back being able to kill an entire unit. An enterprising player from Wales created a unique but very effective version of Vyros' first theme force which has double Daemons marshaled by a pair of Sentinel units, using the Sentinel Officer's Drive: Pronto to give the Daemons more mobility. <gallery> Dawnlord Vyros.jpg </gallery> ** '''Vyros, Incissar of the Dawnguard''' - "I'm on a horse." One of three warcasters (and one warlock) in the game with the spell Synergy, which with the right setup can make a light jack strong enough to take down a colossal. Because of Synergy, he generally brings a list comprised mostly of Griffon myrmidons. If you play competitively, expect to see him a lot, since he is one of the few decent answers to Legion beasts (and the Shadow Pack spell) that Retribution has. <gallery> Vyros incissar of the dawnguard.jpg </gallery> * '''Kaelyssa, Night's Whisper''' - The battle box caster, she brings no offensive buffs but lots of anti magic and a strong defensive feat. High-ish focus, you tend to see quite a few jacks with her, including a few Arc Nodes to make use of her True Sight spell casting. Can steal focus/fury, but don't get yourself killed doing it. Her second theme force, "Force Wall," is pretty effective and lets you bring a large amount of House Shyeel myrmidons. <gallery> Kaelyssa nights whisper.jpg Kaelyssa.jpg </gallery> * '''Garryth, Blade of Retribution''' - His pistols have bayonets on the butts. He probably stabs himself with them a lot. With his high MAT and Weapon Master he's a pretty good melee assassin, but don't underestimate how much damage his paired pistols can do. Squishy as hell, though. He is sometimes referred to as The Most Interesting Elf in the World. <gallery> Garryth blade of retribution.jpg Garryth art.jpg </gallery> * '''Ravyn, Eternal Light''' - When paired with the Mage Hunter Strike Force (+ UA) listed below, she presents a scary assassination threat as she can buff both their accuracy and their range. This is known as "Snipe, Feat, Go," or SFG. In practice, SFG fails as often as not, but the ''threat'' of SFG is still very effective because the mere possibility of being attacked by a unit that ignores most defensive measures from outside your range to deal with it will control the pace of games. In addition to Mage Hunters, she usually brings other long range units such as Stormfall Archers. Even though she doesn't support melee troops, she herself is no slouch in melee and can buff herself with Vortex of Destruction or "gun kata" her way through a unit using a combination of melee attacks and point blank ranged attacks. <gallery> Ravyn eternal light.jpg Ravyn art.jpg </gallery> * '''Issyria, Sibyl of Dawn''' - A unique warcaster with no weapons or damaging spells at all. However, she is extremely effective at supporting her army. Her feat increases the accuracy and damage of both melee and ranged attacks. She can also increase charge distance, which lets her army get off a devastating alpha strike. Her Blinding Light spell is an excellent debuff so expect Arc Nodes with her, and also possibly a Hyperion for her to use Ancillary Attack on. She also runs an infantry swarm army rather well. <gallery> Issyria sybil of dawn.jpg </gallery> * '''Lord Arcanist Ossyan Vyre''' - After Ghyrrshyld (AKA Goreshade) fucked things up for House Vyre, Ossyan is trying to repair his House's tattered reputation. He was able to recover the frozen God Nyssor, but then Vyros took all the credit for it. If you need to tear down something tough from range, Ossyan is your man. He has some movement shenanigans through speed buffs/debuffs and out of activation movement, but the main reason for bringing him is his feat which buffs ranged damage rolls. Give him a Banshee or two for their knockdown guns, then bring some Stormfall Archers and go to town. Killing a colossal in a single turn from range is not unusual, especially if you bring the mercenary Lady Aiyana for her damage buff spell. <gallery> Ossyan lord arcanist.jpg </gallery> * '''Thyron, Sword of Truth''' - A swordmaster from House Ellowuyr, Thyron is very strong in melee with Reach, Weapon Master, and Riposte. He can also buff himself up with his Storm Rager spell, or cast Storm Rager on a powerful solo like Fane Knight Skeryth Issyen or a Mage Hunter Assassin. He has a number of useful buffs for both infantry and jacks, including Field Marshal: Cleave. He helps add variety to the faction by bringing a less ranged-heavy playstyle compared to some of the other warcasters. <gallery> Thyron sword of truth.jpg </gallery>
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