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===2e Stats=== [[File:Satyr MM 2e.png|right|200px|thumb|Note the pan flute conveniently censoring his goat dingus.]] In [[Advanced Dungeons & Dragons]] 2nd edition, the Satyr was amongst the races written up in the [[Complete Book Series|Complete Book of Humanoids]], where they had the following profile. The AD&D satyr is in the same vein as BECMI's Faun; laidback, carefree party-lovers if you ask them, and lazy, impulsive, good-for-nothings if you ask anyone else. ::Ability Score Minimum/Maximum: Strength 6/18 (75), Dexterity 8/18, Constitution 6/18, Intelligence 3/17, Wisdom 3/18, Charisma 3/17 ::Ability Score Adjustments: +1 Dexterity, +1 Constitution, -1 Intelligence, -1 Charisma ::Class & Level Restrictions: [[Fighter]] 11, [[Ranger]] 7, [[Thief]] 11 :::Thieving Skill Adjustments: +5% Pick Pockets/Move Silently/Hide in Shadows, -5% Open Locks/Read Languages, -10% Climb Walls ::Natural Armor Class: 5 ::Satyrs are only surprised on a roll of 1. ::In forest settings, satyrs have a 90% chance to hide from creatures that cannot see hidden or invisible things. ::Infravision 60 feet ::A satyr can headbutt for 2d4 damage. ::A satyr with at least three proficiency slots in Musical Instrument (Pipes) can produce a Charm, Sleep or Cause Fear spell with a range of 60 feet by playing a personally constructed set of satyr pipes (no proficiency check required). This can be countered by a [[bard]]ic song, and resisted with a save vs. spell. ::Satyrs are very susceptible to distraction, especially in the form of a bottle of wine or a female with [[Charisma]] 15+. ::Weapon Proficiencies: Dagger, Javelin, Long Sword, Short Sword, Short Bow, Spear ::Non-Weapon Proficiencies: Acting, Alertness, Animal Lore, Artistic Ability, Bowyer/Fletcher, Brewing, Cheesemaking, Craft Instrument (Satyr Pipe) Dancing, Drinking, Eating, Fishing, Gaming, Hiding, Hunting, Juggling, Musical Instrument (Satyr Pipe), Natural Fighting, Poetry, Survival (Forest), Whistling/Humming, Winemaking In AD&D, [[Half-Satyr]]s also exist, and got a writeup in [[Dragon Magazine]] #109.
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