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==Monster Hunter International== Virtually all monsters in [[Monster Hunter International]] are weak to silver, to the point they can’t even touch it without problems, with the only known exceptions being humanoids (which are generally non-hostile and die easily enough anyways) and a single quasi-werewolf created by a magic artifact. Being a /k/ oriented work, MHI actually notes the inherent problem of silver ammo being unable to engage rifling and such speciality ammo making less reliable firearms choke. MHI and private hunting groups use silver ballistic tips on otherwise normal ammo. Government agencies instead get frangible rounds made with silver instead of lead, which put far more silver on target than the method used by private hunters. The very specialized nature of this ammo means the calibers silver ammo can be obtained in are actually pretty limited. Since sometime before 1983 (when the prequel series ''Memoirs'' is set) till the events of ''Legion'' (set in some January between 2010 and 2017), the only calibers available to private hunters (at least in the US) were .45 ACP, .308 Winchester and 12 Gauge buckshot. After ''Legion'', obtainable calibers were expanded to include 7.62x39 and .300 Blackout, giving hunters access to much needed intermediate rifle cartridges. The preference for the "heavy and slow" side of ballistics (when modern trends are to the “light and fast” side) is an intentional detail: The amount of silver matters more for killing monsters than hydrostatic shock.
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