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The 9th Age/Tactics/Dwarven Holds
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===Army Rules=== *'''Ancient Grudge''' First, you get one grudge for a general with ancestral memory, for each king, and two for each war throne. Before the battle starts, mark one enemy unit for each grudge, your models gain Hatred when fighting these marked units. Makes those big scary units easier to take down. *'''Hewn out of Mountains''' All spells cast by your opponent have their casting value increased by 1. Effectively magic resistance 1 for every single one of your models. Not a huge boost, but is so widespread will screw with your opponent's magic phases. *'''Ancestral Memory''' May be taken by your general, +1 grudge. *'''Holdstone''' One use only, lasts until the unit is no longer engaged in close combat. The unit treats every single facing as its front facing. This means no flanking bonuses for your opponent, rules like parry and shield wall apply to every single facing, and your guys can make supporting attacks to every facing. However, this unit cannot pursue or overrun the enemy when they break. Dwarfs are durable and the holdstone proves it. Run a big block of clansmen deep and bait your enemy into an unwinnable grind. *'''Rune of Resonance''' A unique bound spell with incredible potential for support. When a battle rune is cast anywhere on the table by a friendly model, a unit that has a rune of resonance can be chosen as an additional target of that battle rune, ending the rune of resonance. Gives you options to buff your wide ranging units from the backlines. *'''The Bigger They Are...''' Models with this rule gain Swiftstride when charging units with any large or gigantic models. Gives you a surprising edge against bigger, lumbering monsters and the like. *'''Shield Wall''' When using a shield models with this rule gain Aegis 6+ vs close combat attacks in the front facing. This aegis save is improved to 5+ against charging models. Better and less restrictive than parry. *'''Sturdy''' Devastating Charge (+1 Str and AP) and no to-hit penalties for stand-and-shoot charge reactions. All of your dwarfs have this, abuse it. *'''Yer Comin' With Me!''' Close combat attacks by this model can never wound on worse than 4+. When a model with this rule is removed as a casualty (unless by impact hits) in close combat it immediately makes a single close combat attack with str 5 ap 2. Makes units with this rule scary to be stuck in combat with.
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