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Valkia the Bloody
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===Warhammer Fantasy=== Half-way between a [[Chaos Lord]] and a [[Daemon Prince]], Valkia is a Duelling/Character killing machine even by the Warriors of Chaos standards. She has a Strength and Toughness of 5, 9WS and 6 attacks, which increases to 7 thanks to her having the Mark of Khorne giving her ''Frenzy'' and she comes with both ''Fear'' and ''Fly'' (those wings aren't just for show). Her Daemonic spear '''Slaupnir''' increases her Strength by +2 and has ''killing blow'' when she successfully charges and it has the ''Armour Piercing'' rule, giving her an Armour Penetration of at least 3 at all times. While having ''Eye of the Gods'' meaning she must always Challenge any time she is required to make a roll on the EOTG table, as she automatically gets ''Slaughters Strength'' (+1S) result each time instead of rolling, meaning her Strength and Armour Piercing will snowball after each challenge. '''The Scarlet Armour''' gives her a 3+ armour save and reduces the Strength of attacks against her by models in contact with her by 1, and paired with her '''Daemonshield''' it increases her Armour save to a 2+, gives her the standard 6+ parry save and also decreases the number of attacks of enemy models in contact with her, which gives her further survivability during challenges. Finally ''Gaze of the Blood God'' allows all friendly units with 12" of her to re-roll break tests, but with the caveat that if any unit near her flees, she inflicts D6 S6 hits against the unit that broke, because Daddy Khorne hates cowardly little bitches. She does have a few downsides, mainly the fact that she lacks ''Daemonic'' or any Ward save [[Fail|despite being repeatedly named as a "Daemon Prince/Princess]]. Khorne clearly doesn't care from if the Blood flows from Valkia or her opponent. This also makes her vulnerable if she decides to go it alone and ''Fly'' around the battlefield, since while the Dwarfs and Empire don't have their own flying Daemon girls, they have cannons instead, and if she's hit by one she'll disappear in a spray of red mist. She can join a unit of Chaos Warriors to keep her safe, but then she's stuck marching along side them with their Movement of 4" (nothing else apart from monsters has ''Fly''), making it less likely she'll get into the combats you want her to get into. Still despite being high risk, she can give very high rewards if you keep her out of ranged fire and get her into challenges with pathetic mortal Lords and Heroes so she can bring their skulls to her [[Khorne|beloved]].
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