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==The Companions== *'''Arueshalae the Succubus Ranger''' is a Chaotic Neutral succubus who got her empathy switched back on by a goddess and has since been working to redeem herself. The player can help her in this goal, causing her to turn Chaotic Good, {{spoiler|or they can cause her to fall back into Chaotic Evil.}} She's extremely useful in this game due to having evil outsiders as her favored enemy in a game full to bursting of the things, as well as the ability to share her favored enemy bonuses with the rest of your party {{spoiler|(Word of warning: Causing her to become evil changes her favored enemies to Humans, Dwarves and Elves. This effectively makes her useless in endgame where you are exclusively fighting demons, so if you want an actual usable character, don't make her evil)}}. She can be romanced regardless of gender (which is actually one of the ways to redeem her), {{spoiler|but if she's turned evil she can only be romanced by a player going down the Demon Mythic Path}}. *'''Camellia Gwerm the Half-Elf Shaman''' is the True Neutral bastard daughter of a nobleman. {{spoiler|Though she's also wearing a magic necklace that conceals her true alignment. It's revealed to be [[Chaotic Evil]] after you finish all her loyalty missions and take it off. A sadistic serial killer whose depravity gets fewer and fewer excuses as the game goes on}}. She can be romanced by male characters. *'''Daeran Kael Arendae the Aasimar Oracle''' is a Neutral Evil asshole nobleman who joins your party mostly just because he thinks fighting the demons would be entertaining... and later because his cousin, Queen Galfrey, 'graciously' assigns him a position in the crusade he can't turn down without losing face. Has some of the funniest lines in the game and is a fan-favorite. {{Spoiler|His oracle 'patron' is a horrific mass of extradimensional undead heads called The Other.}} If you help him deal with his issues, he can become a (somewhat) better person. He can be romanced regardless of gender. *'''Ember the Elf Witch''' is a Neutral Good young girl (young by elf standards anyway, she's actually as old as the Worldwound) who came to the Worldwound with her parents many years ago, who were wrongly accused of treason and burned at the stake. She's got a special Witch archetype created just for her that turns her into an Oracle/Witch hybrid, replacing her patron with an Oracle's Curse and making her a Charisma-based spontaneous caster. Is sort of mirror-counterpart to Daeran, both of them being atheistic blonde divine-casting trauma survivors, but with radically different morals. {{Spoiler|Being nice to her gives her a nice stat buff, being stern/mature with her gives her a gamebreakingly powerful Fire spell, while being abusive breaks her sanity.}} *'''Greybor the Dwarf Slayer''' is a True Neutral mercenary who really only follows you because you pay him to. If you stop paying him, he leaves. {{Spoiler|However, you can earn his respect in the Abyss, when you refuse to take payment from an Assassin guild leader that was using you.}} Pretty forgettable, but has a cool goatee. *'''Lann the Mongrelfolk Monk''' is a Lawful Neutral archer. Loves spouting dad-jokes, acting unphased by anything, and generally behaving like a character Chris Pratt would play. He's also Wenduag's ex-boyfriend who shares a mutual hatred with her, and picking one to join your party will mean you'll need to wait a while before you can recruit the other. {{spoiler|Assuming you don't let Wenduag kill him, that is}}. He can be romanced by female characters. *'''Nenio the Kitsune Wizard''' is a True Neutral Scroll Savant Wizard who serves as the game's Comic Relief. Is generally regarded by players as being either pretty funny or extremely annoying. Has the distinction of (outside the literal zombies) being the only party member to undergo almost no character development over the game's 100+ hours of story until the very last act. And there's still not much even at that point. *'''Regill Derenge the Gnome Hellknight''' subverts the general gnomish stereotypes by being joyless, stoic, brutally pragmatic, and Lawful Evil. However, he is loyal to the player regardless of alignment, as long as the player gets shit done. This is impressive, considering the utterly insane shit an Azata or Demon player gets away with. So long as you kick demon ass and aren't a Swarm, Regill has your back. *'''Seelah the Human Paladin of Iomedae''' is Pathfinder's iconic paladin. She is friendly and easy-going for a paladin, but these traits can bite her in the ass in her quests. Is an absolute bro who loves kicking demon ass... unless you're a Lich/Demon, then she'll probably leave. *'''Sosiel Vaenic the Human Cleric of [[Shelyn]]''' is a friendly man who is very good at killing things with a glaive. In the adventure path he had a boyfriend, but here he's single and available to be romanced by male players. Has a weirdly complicated series of loyalty missions to find his brother, and an even stranger series of requirements to keep his brother alive when you do find him. Speaking of... ** '''The Lost Brother: Trever Vaenic the Paladin/Hellknight/Barbarian/Fighter''' was originally a paladin of shelyn, fell from grace and became a Hellknight, then was kidnapped by demons, had his mind broken and became a barbarian/fighter gladiator in a demon arena. His build is 100% [[Fluff]] and 0% [[Crunch]] who nobody in their right mind would seriously use without mods. Mostly just a bragging rights reward for getting Sosiel's best ending. *'''Wenduag the Mongrelfolk Fighter''' is a Neutral Evil cat-spider-woman who only cares about getting stronger, and joins the player because they've proven themselves very strong indeed. She's also Lann's ex-girlfriend who shares a mutual hatred with him, and picking one to join your party will mean you'll need to wait a while before you can recruit the other. This big difference compares to the original adventure path, where she was just a minor antagonist who fought the players and then died. She can be romanced by players regardless of gender. Is considered to be [[Stupid Evil]] by many fans due to constantly trying to betray people who could easily crush her with a thought, including the player. *'''Woljif Jefto the Tiefling Rogue''' is a Chaotic Neutral Eldritch Scoundrel who is a member of a group of tiefling thieves, and joins the player if they choose to have him released from jail. In gameplay terms, he's absolutely terrible in his default class. If you take levels in [[Alchemist (Pathfinder)|Vivisectionist]] or [[Magus]], and make sure he has some defensive buffs, he can kick a serious amount of ass. {{Spoiler|You eventually find out that he's not just any tiefling, he's descended from the Demon Lord [[Baphomet]]. Depending on your choices, he can become evil and embrace his demonic heritage, or embrace his humanity instead.}} *'''Lich-exclusive companion: {{spoiler|Staunton Vhane the Undead Dwarf Warpriest'''}} is an antagonist who you eventually kill, and if playing as a lich can choose to raise as your undead thrall. *'''Lich-exclusive companion: Delamere the Undead Ranger''' was a loyal priestess of [[Erastil]] in life, devoted enough that her remains were preserved as holy relics. A lich player who finds these remains can choose to reanimate her as an undead minion. Despite her current circumstances and inability to disobey you or end her own existence no matter how much she wants to, she remains loyal and devoted to her god. [[Category:Pathfinder]]
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