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==T-70 X-Wing== [[File:T-70 X-Wing.jpg|thumb|200px]] If the original X-Wing is a P-51 Mustang, the T-70 is an F-86 Saber(and the T-85 is an F-100 Super Saber) Unlike the T-65 X-Wing, the T-70 wings do not overlap and when the S-Foils are closed they lay side by side rather than pressed together. The engines themselves are smaller in size while the nose of the ship is more streamlined. They can accept the new BB series of astromech droids in addition to standard models, which are smaller than traditional astromechs and look like a soccer ball with an R-series head floating on the top. In general, the T-70/T-65 differences are a single additional point of Shields, the requirements for boost and barrel roll are swapped, and the option for a Tech upgrade. It also introduced the T-roll (Talon Roll technically, although some have compared it to Tokyo Drifting) which combines K-turn with a hard turn at 3 distance with a Barrel Roll, since there's nowhere to line-up on the ships side allowing you to slide up or down the move. *The ''Weapon Hardpoint'' feature presents the T-70 as a modular craft, able to take a cannon, torpedo, or missile upgrade. **''Heralds of Hope'' adds Underslung Blaster Cannons to the mix. It's a very weak Range 1 turret that requires a target lock to fire, but it's dirt-cheap and gets bonus attacks against enemies that land in your arc. The turret also lets the T-70 play ball with abilities that rely on friendly turret coverage, like Vennie and Ronith Blario. If you actually want to get shots off with this thing, action economy is a must as well as friendlies with Targeting Synchronizers. *When S-Foils are closed, you don't take a penalty to attack if the defender is in your bullseye arc. *The ''Black One'' title gives a single use SLAM with the option of taking an ion token to keep weapons online. *''Heralds of Hope'' includes the Overdrive Thruster modification that can be placed on a single T-70. When its user performs a red boost, barrel roll, or SLAM, it must the template of 1 speed higher. This should only ever go on TRF Poe, a wingmate of RC Poe, or somebody with the Daredevil talent. <gallery> Image:T-70 X-Wing Mini.png Image:T70BlackOne.png Image:T-70 Pilot Poe.jpg|Poe Dameron. Image:Swx57_xwing.png|The Black One mini Image:JessPava.jpg|Jess Pava wearing the T-70 flight suit </gallery> ===Pilots=== *'''Blue Squadron Rookie:''' The barebones pilot when you just need a body in the craft. *'''Jaycris Tubbs:''' One of the first X-Wing pilots killed in ''The Last Jedi'', he's actually pretty decent here. When he completes a blue maneuver, one nearby friendly can shave off a stress. His initiative 1 means that he can do this before anybody else activates. This makes him a great wingman to pilots that would get stressed easily, like Poe Dameron, any A-Wing pilot, or any Scavenged YT-1300 pilot. Giving him a BB Unit can help get him in a better position before pulling off the needed blue maneuver. *'''Nimi Chireen:''' (''HoH'') Pilot who was held in reserve until after The Battle of Crait, [[Derp|which means she wasn't included in Leia's SOS]]. Init 2, gets to turn one blank into an eyeball when attacking somebody whose initiative is higher than hers. She's definitely better if somebody is passing actions her way. She should always be focused, ideally with a target lock to pick up the slack. Automated Targeting Priority is a nice bit of candy for her. *'''Lieutenant Bastian:''' The excitable, black dude who flew over Starkiller Base. He can acquire a free target lock on any ship, friendly or hostile, after they take damage. M9-G8 seems to be made with Bastian in mind. *'''Jessika Pava''': The cute female T-70 pilot, apparently associated with Tierfon Yellow Aces. Her ability rewards formation flying, allowing you to reroll an attack or defense die for each other allied ship at range 1 of you. She can do this once per round by herself, but she can spend charges from her astro droid to do it multiple times, if needed. *'''Joph Seastriker:''' A New Republic pilot who worked directly for Leia and helped discover the growing threat of The First Order in the ''Bloodlines'' novel. He gains an Evade token after losing a shield, which helps him survive being under fire by multiple enemy ships, but this ability is a shadow of its 1E incarnation that could slap on a Comm Relay and not lose its evade token at the end of the round. *'''Red Squadron Expert:''' Red Squadron equivalent. Can take an Elite upgrade. *'''Kare Kun:''' Prominent character in the ''Poe Dameron'' comic series, married Snap Wexley. When Boosting, she can use a hard 1 turn in either direction instead of just a straight 1 or soft 1 bank. *'''Temmin Wexley (Snap):''' One of Poe's buddies, son of Norra Wexley, he flies recon and likes to go fast. Survived TFA and TLJ, but not ROS. Way to trip at the finish line, [[Fa/tg/uy|fat boy]]. His ability allows you to boost for free after you perform a speed 2-, 3- or 4- maneuver and aren't touching another ship, which means he loves the Tech upgrade "Primed Thrusters" which lets you boost or barrel roll even with a small number of stress tokens. *'''Temmin Wexley (Black Two):''' (''HoH'') Snap again, as he is in ''Rise of Skywalker''. He allows any number of friendly T-70s Range 0-3 to flip their S-Foil card at the start of Engagement Phase at the cost of getting Strain. Pretty useful as a wingmate in Epic. Backwards Tailslide is always on the table with him. *'''C'ai Threnalli:''' (''HoH'') Ello Asty made a very brief reappearance in ''The Force Awakens'' after his onscreen death. When the error was noticed, he was just declared to be a different abednedo who went on to survive Episodes 8 and 9. In XMG, he's Init 4 No Talent. When executes a full maneuver that goes through a friendly ship, he can perform an Evade action. *'''Black Squadron Ace:''' Like Red Squadron Expert, but higher cost and initiative if you really need a high init generic. *'''Ello Asty''': An alien pilot who bites it in the run on Starkiller base. His ability allows him to treat his T-roll maneuvers as white so long as he isn't too stressed, so he can drift with the best of them. Put Outmaneuver on him to make the First Order Weep. *'''Nien Nunb''': Everybody's favorite Falcon co-pilot and resident Sullustan, Nien is back as a T-70 pilot. His ability allows him to instantly shed stress so long as there is an enemy in his firing arc at Range 1 when he gets the token, thus making him ideal for any kind of build which might self-stress. *'''Poe Dameron (Trigger-Happy Flyboy):''' The new leader of the elite X-Wing forces (although his fighter is black and orange) and their top ace, laying waste to a dozen ties in a single battle and destroying Starkiller base (the First Order's Death Star, made from a planet). His ability lets him link any action into a white action, treating it as red. B[[B8|B-8]] pushes him to 11 because he can reveal a blue maneuver, perform BB-8's move, link it to a red action, perform the blue maneuver, lose stress, then do the normal action. If you want to be even ''more'' ridiculous, Leia turns every non-special maneuver blue. *'''Poe Dameron (Resistance Commander):''' (''HoH'') Post-TLJ Poe is a little older, wiser, and more commander-y; that is, if you don't count that moment in the Battle of Exegol where he just announced to his subordinates that he had officially given up any hope of victory. His Flyboy ability has been mixed up so he grants the red action to Range 0-2 friendly instead of himself. Also gets a second charge. It specifies that it only applies to actions performed during that ship's activation, so as to prevent Coordinate tomfoolery. He still syncs well with friendly BB units and Nien Nunb can be hilarious if you land him right.
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