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==Personalty and Culture== Zygodacts have a reputation for being haughty and superior, looking down on the "poor single-headers". They are also known for being absolutely enthralled with all forms of magic and magical items; a zygodact would prefer a dagger with a cheap lighting spell and no damage enhancements at all over a mundane greatsword, despite the latter's superior damage-dealing prowess. The vast majority of zygodacts are single or [[multiclassing|multiclassed]] [[wizard]]s, [[druid]]s or [[cleric]]s; single-classed [[fighter]]s and [[rogue]]s are looked down upon by their fellows as being of clearly lower intelligence. However, they don't extend this attitude to non-zygodacts; in their view, having to struggle with only a single head is already enough of a burden, so humanoids warrant pity, not scorn, even if they can't use magic. Such is their reverence for magic that zygodacts fear and loathe anything that is antimagical; dead magic zones or areas protected by anti-magic are are abhorred to the point a zygodact will usually flee an opponent cloaked in an anti-magic shell, whilst they despise [[beholder]]s and [[disenchanter]]s for their magic-nullifying abilities. Even magical items that are used to counter or defeat magic, such as Wands of Negation and Rods of Cancellation, are seen as inherently evil, and they destroy these items with as much fervor as a [[paladin]] going after unholy relics. This love of magic even influences their diplomacy; zygodacts would rather deal with races that routinely work and utilize magic, even malevolent ones, than with races that fear or abhor magic. In the eyes of a zygodact, a [[drow]] or a [[svirfneblin]] is morally superior to a [[dwarf]]. The one exception to this fixation upon magic is cursed items. Though zygodacts mourn their wasted potential, they view them as dangerous failures, and so destroy them whenever they can.
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