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====Eshita of Pellitine==== A polar opposite to the Northern Wastes, Pellitine is a lush and fertile land ripe with mercantilism. Lush with jungles and airy soil, the land's primary industry is that of sugarcane and saltrice plantations, grown along one of many powerful rivers. It is widely held that the region has been trading since before even the Atmorans had came to the shores of Tamriel in the late Merithic era. As a result of this quiet plantation life, and past of trading, the people of Pellitine are said to be wholly pleasant and civilized. This is equally true, especially when casting a blind eye toward the abundance of skooma and non-ritual moon sugar. In the early third era, the normally peaceful lands of Pellitine were again shadowed by coming war. For years a band of warriors, led by Keirgo, had begun to amass and congregate into a massive warparty. In the upper nobility of Pellitine, this had long been ignored or looked down upon as an ignorable issue. Barbarians would kill barbarians like they always had, after all. Only one voice cast doubt to this outlook- that of the young Eshita. While she had a less distinguished past than other nobles, the young Ohmes-raht's voice rang true, and she had no trouble swaying others to prepare for war. As an ally and practitioner of Rawlith Khaj, the noble called upon the monasteries, and all able-bodied, to pick up arms and assemble for the inevitable. Soon her fears turned out to be correct- northern forces had mobilized and appeared before Corinthe, where they were soon met upon by the combined forces of Pellitine. Wild barbarians broke upon the ranks of calm Dos warriors, Khajiit killing Khajiit in a massive bloodbath. After this act the remaining nobles hastily agreed to name Eshita war-leader of Pellitine. She would go on to defend the southern cities from the north for decades. After growing weary of the bloodshed Eshita masterminded a plan. Meeting her enemy counterpart, Keirgo, they eventually agreed to marry politically and unite both kingdoms. For a short period of time the newly formed kingdom of Elsweyr knew only peace. Fair-skinned and of Ohmes-raht build, Eshita is easily mistaken for a mer. A natural diplomat and leader, the female had a knack for politics and even fighting- from a young age Eshita had been given lessons in Rawlith Khaj. With discipline granted by training, and with lessons from Dos and parents, the young Khajiit was ingrained with an unparalleled sense of justice and honor. Soft-spoken and graceful, she was a beloved leader to the southern cities for nearly half a century. During wartime Eshita would often be joined by masters of martial arts, who looked to her as a pronouncedly benevolent figure, one worth giving their lives for. 180 pts for Eshita and Retinue. Hero. Skirmish, Infantry, Khajiit. 5 models (Eshita, 3 Dos, and a Cathay). Eshita and her bodyguards act together as a single Independent Character, and as a unit among themselves, except while Eshita is in a challenge. Her bodyguards do not have the Precision ability, and cannot Look out Sir!, but may receive Look out Sir! hits, wounds and effects from Eshita. The bodyguards adopt the unit size and formation of the unit Eshita is attached to. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Eshita | 4 | 3 | 3 | 3 | 3 | 4 | 2 | 10 | 2 | 5+ |- | Dos | 5 | 2 | 3 | 3 | 2 | 5 | 2 | 8 | 2 | 5+ |- | Cathay | 5 | 4 | 4 | 4 | 2 | 5 | 3 | 8 | 2 | 5+ |} '''Wargear:''' Eshita is equip with a Hand Weapon, Dagger, and Battle Garb. The Dos wear Battlegarb and use Staves of Peace, and the Cathay uses Battle Garb and a Silver Warhammer. '''Spells:''' None '''Special Rules:''' Stubborn, Eshita has Guardian Stone: The Serpent. Voice of Command: Friendly units within 12" of Eshita are Stubborn. Wealth of the South: Eshita generates 2 DRUGS tokens each turn instead of 1.
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