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====Lore of Light==== Taking the spell lore utilized to cleanse the world of the Undead as a Vampire? Actually quite possible, since the Lore is equally effective against Daemons and Chaos (which most Undead are NOT fond of). Lahmians infiltrated the [[Sisters of Sigmar]] long ago, and there's also non-evil Vampires running around (mostly those who have self control combined with the aforementioned hatred of Chaos). This lore is actually a solid choice, as it helps get around some of the shortcomings of the Vampire army. The lore attribute is super situational (the two damage-dealing spells do extra damage against undead/daemons... yay) and probly won't come into play. *Shem's Burning Gaze: signature spell, gives a decent magic missile that can be boosted to be a fairly nasty magic missile. It's a flaming attack (you know, because it's "burning"), so it helps against regenerating stuff. *Pha's Protection: as the name suggests, it protects your target unit from being hit by things, whether it's shooting or melee. Can even prevent cannonballs from shooting you. Can be cast in a bubble for extra love. *Speed of Light: so your troops generally have lousy WS and I. Well guess what? Here's the fix for that. Can be boosted to affect a bubble around the wizard. *Light of Battle: a morale boost for an army that doesn't have morale. Can be useful as a contingency- if your general dies, this spell suddenly becomes helpful with those crumbling tests, especially if you boost it for the bubble effect. But if you're at that point where you need to rely on this, then things probably aren't going well for you. *Net of Amyntok: potentially stops an enemy unit from moving or attacking you. Especially useful against shooty units or warmachine crews, who generally have S3. *Banishment: the other damage-inflicting spell. A decent magic missile that can be boosted for extra range. Especially useful against units that rely heavily on ward saves (like daemons or High Elves) because it forces rerolls of successful ward saves. *Barona's Timewarp: gives bonus attacks plus ASF and extra movement. Combine this with Speed of Light and suddenly your wimpy skeletons become kinda terrifying. And this too can be boosted into a bubble effect.
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