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==List of Other Source Vestiges== Though Tome of Magic in general got little support after its lackluster release, the binder got the most of it. From online web-enhancements to Dragon Magazine and Dungeon Magazine, a bundle of new vestiges slipped into the world before the announcement of 4th edition. ===Abysm, The Schismed=== A psionic [[mythal]] that once protected a secret city of psions; when the psions all died in an unknown disaster, their souls were trapped in the Mythal by their own psicrystals, turning it into a half-insane hivemind of a Vestige. Appears in one of The Mind's Eye webarticles from WotC's old website,[https://web.archive.org/web/20200831001836/http://archive.wizards.com/default.asp?x=dnd/psm/20070119a Three Psionic Vestiges]. <gallery> File:Seal Abysm.jpg </gallery> ===Ahazu the Seizer=== The demon prince who once controlled the [[Wells of Darkness]] before he was entrapped in his own prison. Needless to say, this makes him very hard to bind unless you take the feat that lets you forfeit special requirements; in addition to needing you to be at least a 3rd level binder, you have to draw his seal on the surface of one of the Pools of Darkness, which lie at the bottoms of the Wells of Darkness on the 73rd layer of the Abyss. Ahazu manifests as a sphere of darkness that slowly reveals the form of a giant hybrid of bodak and shadow demon. Whilst hosting Ahazu, your skin becomes cold to the touch and your mouth fills with absolute darkness, which sometimes spills forth as a small cloud from your open lips. If you succumb to Ahazu's influence, you become avaricious in the extreme; as well as constantly stealing small valuables whenever you have the chance, you are compelled to imprison your enemies rather than kill them, and if one of your prisoners escapes, you suffer a blinding rage. For powers, you gain Ahazu's Abduction (render 1 creature unable to take any action for a round at will), Ahazu's Touch (cast Unholy Blight as a touch attack once per five rounds), Blindsight, and Void Mind (you can withdraw your mind to a mystical void, rendering you immune to mind- and soul-affecting powers, but if you die in this state, nothing can resurrect you). Appears in '''Dragon Magazine #357''' and '''Dungeon Magazine #148'''. ===Ansitif the Befouler=== An ancient demon prince with an urge to defeat the gods and all their servants. Needless to say, as well as demanding great power from his binders (minimum level to summon him: 7), he requires you scribe his seal with the broken remnants of a holy symbol, one that must belong to a true deity. When conjured, the symbol you used erupts into flame, with cascading sparks scorching any relics, holy symbols or other signs of worship in the immediate vicinity, before sending up cloying smoke, with a disembodied mouth of sparks forming in the center of the cloud. Obviously, his Sign is that your skin and hair look scorched and his influence compels you to destroy or steal relics dedicated to true gods. For powers, he gives you the ability to cast Blasphemy 3/day, spell resistance against divine magic, immunity to fire, and the benefits of the Thrall to Demon feat. Appears in '''Dragon Magazine #357'''. <gallery> File:Seal Ansitif.jpg </gallery> ===Arete the First Elan=== The psion who created the [[Elan]] race. Appears in one of The Mind's Eye web articles from WotC's old website, [https://web.archive.org/web/20200831001836/http://archive.wizards.com/default.asp?x=dnd/psm/20070119a Three Psionic Vestiges] <gallery> File:Seal Arete.jpg </gallery> ===[[Ashardalon]], Pyre of the Unborn=== A red dragon of such balls-out nastiness that he bound a [[Tanar'ri|balor]] into his body to replace his heart when he got it skewered - when that wasn't enough to keep him alive, he sought out the Bastion of Unborn Souls and began munching on the preborn souls of all life across the multiverse. When he got killed for this, he lingered as a vestige. Can be found in the splatbook '''Dragon Magic'''. <gallery> Seal Ashardalon.jpg|seal was taken from 34th demon, Furfur, of the Ars Goetia </gallery> ===Astaroth-Diabolus=== The vestige of a demon prince with a real hatred for devils, having infiltrated their ranks as Diabolus and risen to the rank of Treasurer of Hell before he was outed, slain and had his name stolen by Gargauth. Only appearing to 4th level binders who scribe his sigil on stone that has recently been burned and then doused with cold water, Astaroth appears as a handsome humanoid with a serpentine tongue and multiple pairs of wings - draconic and feathered - being consumed by hellfire. Those binding Astaroth smell of brimstone and have clouded eyes, whilst those who succumb to his influence become morose and fatalistic, but compelled to attack devils above all other foes. He grants the powers of Blackfire (all fire powers do half-fire and half-vile damage, plus can cast fireball 3/day), Divination as a spell-like ability, Serpentine Tongue (bonus to Bluff and Disguise checks that is even higher against evil outsiders) and Silvered Touch (any natural attack or attack with a metal weapon counts as silvered for piercing damage reduction). Appears in '''Dragon Magazine #357'''. <gallery> File:Seal Astaroth.jpg|Not pictured: the reason why they re-used a name from the Ars Goetia. Seriously, there are dozens! </gallery> ===Astaroth the Unjustly Fallen=== A fallen angel who claims to have been cast down from [[Celestia]] for giving civilization to mortals and was slain by the mortals he sought to rule over. Binders hosting Astaroth have yellowed skin and a persistent foul odor around them, and are influenced to avoid taking responsibility for their actions. They have bardic knowledge, a breath weapon in the form of vile-smelling gas, a competence bonus on Bluff, Diplomacy, Intimidate, and Craft checks, a temporary item creation feat, and the ability to use the Suggestion spell every 5 rounds. His seal and powers match the demon of the same name in the Ars Goetia, who is listed 29th and ranked up there with Beelzebub and Lucifer as one of the three rulers of Hell. Appears in the second Cityscape web enhancement, [https://web.archive.org/web/20201108031054/http://archive.wizards.com/default.asp?x=dnd/we/20070307a Urban Magic]. <gallery> File:Cityscape Astaroth.jpg </gallery> ===Cabiri the Watching Master=== A many-eyed [[obyrith]] seer who has been imprisoned in the [[Wells of Darkness]]. Only answering the call of binders of 4th level or higher, Cabiri demands his seals be drawn in blood and outside, and will only respond if the summoning is done at night or during a solar abyss. When manifesting, a celestial body in the sky becomes a giant staring eye before the seal turns into a puddle of blood, which then becomes a ring of tiny eyes around a mouth. Those bound to Cabiri sport an extra eye in their forehead and those who succumb to his influence are compelled to watch; they can better resist figments but are more vulnerable to patterns, and can't close their eyes to ward off gaze attacks. When Cabiri is bound, the binder can cast Arcane Eye a will, has increased aptitude with scrying spells, gains (enhanced) darkvision and lowlight vision, and can cast Phantasmal Killer 3/day. Appears in '''Dragon Magazine #357'''. <gallery> File:Seal Cabiri.jpg </gallery> ===Desharus the Sprawling Soul=== The pseudo-fey spirit of the very first city, Desha. Appears in the second Cityscape web enhancement,[https://web.archive.org/web/20201108031054/http://archive.wizards.com/default.asp?x=dnd/we/20070307a Urban Magic]. <gallery> File:Seal Desharis.jpg|How are you supposed to draw this? </gallery> ===Kas the Bloody Handed=== The spirit of the treacherous former servant of [[Vecna]], the [[vampire]] who maimed the God of Secrets. Manifesting as his sword with Vecna's hand and eye on the tip, those binding Kas have extra eyes appear on their palms, which weep blood for 10 rounds after any of Kas' powers are used. His influence causes the binder to act warm and affectionate, but they will invariably betray someone during the first hour of binding him, and they are compelled to destroy Vecna's followers and the undead. They can inflict permanent blindness with a critical hit, ignore the usual immunity to critical hits ability of the undead, gain a bonus to Bluff checks, have a 25% chance to nullify critical hits made against them, ignore the damage reduction abilities of the undead, and gain proficiency with the bastard sword, longsword and shortsword. Only a 4th level or higher binder can summon Kas. Appears in '''Dragon Magazine #341'''. <gallery> File:Seal Kas.jpg|seal was taken from 30th demon, Forneus, of the Ars Goetia File:Kas Dragon 341.jpg </gallery> ===Primus, The One And The Prime=== The ghost of the model of Primus that was slain by [[Orcus]]-as-Tenebrous during the storyline of The Great [[Modron]] March. Needless to say, Primus will never co-share a body with Tenebrous, and a Binder who has ever allowed Tenebrous to be hosted in their body must draw Primus' seal in an area of bright light. Manifesting as essentially a smaller version of the classic Primus form (albeit a crying one because of everything that happened to the Modrons after Tenebrous killed him), those binding Primus develop a scattering of metal plates on their limbs, representing geometric shapes formed of gold, silver or bronze - though they revert to strips of skin if somehow flayed off. Those under his influence become ruthlessly practical and compelled to obey all lawful authorities. He only grants three powers, but they're doozies; Divine Structure causes you to gain a cumulative bonus if you keep taking the same action for multiple rounds, Lawful Attacks cause your attacks to count as Lawful for piercing damage reduction, and Primus' Orders allow you to issue a Command that also renders you invisible and inaudible to the being you successfully take control of. You must be at least a level 3 binder to call forth Primus. Appears in '''Dragon Magazine #341'''. <gallery> File:Seal Primus.jpg|seal was taken from 67th demon, Amdusias, of the Ars Goetia File:Primus Dragon 341.jpg </gallery> ===The Triad=== Three psionic gods from a now-lost civilization that were forced to combine themselves into a single being to save themselves after the Plane of Shadow started leaking into their world. They refuse to bind with anyone connected to the Plane of Shadow in any manner, whether it's by feat, class abilities, or something else. Their manifestation is a glowing purple jade statue that shifts between the forms of their constituent beings: the god of knowledge Gorn appears as a young man with spectacles reading a book, the goddess of justice Rujsha appears as a motherly woman with bandaged eyes, and the god of battle Mintar appears as a man in armor holding his sword in salute. Their sign is that the Binder's facial features alter slightly every hour to match one member of the Triad, from a young man's inquisitive face to a woman's concerned features to a bearded masculine face and back again. They influence the binder by changing their mental aspect to match the face that is their current sign. As Gorn, the bearer is inquisitive and prone to using many big words. As Rujsha, the binder is caring and motherly but tends to speak to others as if they were children. As Mintar, the binder is honor-bound and somewhat combative. In any case, if the binder encounters someone influenced by shadow, the Triad will insist that the binder either face that being first when in combat or avoid that being (and any help it might seek to provide) outside of combat. The powers they grant are similarly split across the three gods. Collectively, they grant 15 power points and allow the binder to act as a psion if they're not one already. Gorn grants the psionic power Call to Mind and bardic knowledge. Rujsha grants the psionic power Empathy, a diplomacy bonus, and the ability to smite evil three times per day. Mintar provides the psionic power Detect Hostile Intent, a bonus to Sense Motive checks, and proficiency with all simple, martial, and exotic weapons. Appears in one of The Mind's Eye webarticles from WotC's old website, [https://web.archive.org/web/20200831001836/http://archive.wizards.com/default.asp?x=dnd/psm/20070119a Three Psionic Vestiges] <gallery> File:Seal Triad.jpg|Luckily, this seal isn't as slow to draw as his release schedule. Guess that second R takes a ''really'' long time. </gallery> ===Vanus, The Reviled One=== Vanus is a guy who was hated way more than he should have been. He grants you a fear aura, freedom of movement or gaseous form for an ally, extra damage against people with fewer hit dice than you, and good hearing. Appears in [https://web.archive.org/web/20200831001850/http://archive.wizards.com/default.asp?x=dnd/dd/20060407a a web article from WotC's old website about creating your own vestiges]. <gallery> Seal Vanus.jpg|seal was taken from 11th demon, Gusion, of the Ars Goetia </gallery> ===Zceryll, The Star Spawn=== A powerful alienist who was dragged into the [[Far Realm]] and now seeks to return to the mortal world. She appears as a collection of mirrors that initially reflect a beautiful human woman who has something off about her appearance, which rapidly transforms into a tentacled monstrosity before the mirrors all shatter. Her sign is that the eyes of her Binders become circular mirrors and living things in their peripheral vision look like they're covered in eyes, tentacles, and other vestigal organs. She influences her Binders to be unwilling to admit weakness and to treat people weaker than them with scorn, especially young women and spontaneous spellcasters. Her Binders' bodies and minds become alien, giving them the pseudonatural template, immunity to madness, a ray that dazes its targets, telepathy, and the power summon monsters like the Summon Monster spell (and the summoned monsters also get the pseudonatural template). Generally considered the most powerful vestige in the system, due to the sheer power and varied options unlimited summon monster brings. The only new vestige added in [https://web.archive.org/web/20211001135258/http://archive.wizards.com/default.asp?x=dnd%2Ffrcc%2F20070718 a Class Chronicles article] on adding Binders to your [[Forgotten Realms]] games, alongside some other vestiges that could replace Tome of Magic Vestiges.
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