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==The Sleepless== :0-1 :80 Points :Sleepless: WS5 BS4 S4 T4 W1 I4 A2 Ld7 Sv3+ :'''Unit Composition''': 5 Sleepless :'''Unit Type''': Infantry :'''Wargear''': Power Armour, Bolt Pistol, Chainsword, Frag and Krak grenades :'''Options''': Add up to twenty seven Sleepless: +16 Points/model *Any Sleepless can replace their chainsword with: :-A Power Weapon: 10 Points/model :-A Power Fist: 20 Points/model :-A Thunder Hammer: 25 Points/model *For every five models in the squad, one Sleepless can replace his bolt pistol with a Plasma Pistol for +15 Points/model *The entire squad can have Jump Packs: +15pts/model :'''Dedicated Transport''': If the squad does not have Jump Packs, it may select a Rhino or Drop Pod as a dedicated transport. :'''Special Rules''': Rage, Fearless, Furious Charge :'''Faltering Reality''': The Sleepless are so crazed that they can barely distinguish friend from foe. If there is no Independent Character within the unit it must take an Ld test at the start of each movement phase. If this is failed the squad must move at full normal speed towards the nearest unit (Friend or Foe), fire at it (Even if after the movement phase there is a closer unit) and, if possible, assault this unit. If the unit is friendly it attacks back as usual, but neither unit attacks during the enemy's turn and if the Sleepless pass their test at the beginning of the next turn combat immediately ceases, with both units reconsolidating 2d6 inches. If a double 6 is ever rolled for this leadership test the Sleepless go berserk, self-destructing in a whirlwind of indiscriminate violence. Every unit (Friend or Foe, excluding other Sleepless) within 2D6 inches takes 2D6 S5 hits. Vehicles are hit on their side armour. After these attacks are resolved, remove the Sleepless unit from play. [[Category:Emperor's Nightmare]]
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