Editing
Realm Guard and Mercenaries
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==House Melkor== In the far away worlds of the Northwest Galaxy there is an ashen planet long wrought with death. Once a flourishing knight world covered in fields of wheat and barley, Morgoth had lost its green and gold to pollution and war, and is now as barren as the moons in its orbit. Its knights, the lords of House Melkor, have nobody to rule, and now live only to destroy. The jagged black armor of the Melkor Knights is blackened by evil and magic, their battle cannons are infused with arcane energies of the Warp. They are the giants of Chaos Undivided, the invincible juggernauts that do the will of the Gods with murder and havoc.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information