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/tg/ Custom L5R Minor Clans
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==Harinezumi Bushi [Bushi] (Tested now, actually slightly underpowered)== '''Benefit''': +1 Agility '''Honor''': 4.5 '''Skills''': Spears OR Polearms, Defense, Hunting, Investigation, Kyujutsu, Lore (Nature), Any 2 Bugei Skills '''Outfit''': Sturdy Clothing, Ashigaru Armour, Yari OR Sasumata, Han-Kyu and 20 Arrows, Daisho, Traveling Pack, 3 Koku -- '''Rank 1: Way of the Hedgehog''' - The Hedgehog make skilled assistants to magistrates working in the field. You gain +1k0 on attacks with Spear and Polearm weapons, and to social skill rolls made with Peasants. As well, you may add your Ranks in your Hunting skill to any Investigation skill roll. '''Rank 2: Maintain the Distance''' - Harinezumi Bushi must often deal with bandits and peasants armed with small and concealable weapons, and learn to keep such dishonorable enemies at a distance, and to take advantage of those using poorly balanced weapons with deft deflections with their spear tip. When wielding a weapon with the Large Keyword you gain a bonus TN against melee attacks from weapons with the Small and/or Peasant Keywords, and Unarmed Attacks (including those with Improvised Weapons), equal to your School Rank x 2. '''Rank 3: Purity of Intention''' - The Harinezumi are devout both in their worship of Amaterasu, and in their endurance training - many Harinezumi expose themselves to poisonous materials in anticipation of those using such dishonorable substances against them, and train with lengthy marches. You may add your School Rank in Unkept Dice to Earth Ring, Stamina and Willpower rolls. You also do not suffer movement penalties from traveling through thick forest or woodlands. '''Rank 4: One Hundred Points''' - Righteousness always finds ways to punish the deserving. You may make attacks with weapons with Spear and Polearm weapons, and all weapons with the Samurai Keyword, as Simple Actions. '''Rank 5: Spines of the Hedgehog''' - The greatest Harinezumi warriors can cause the enemy to defeat themselves, finding their weak spots and leading the enemy to impale themselves in their eagerness to do harm. When an enemy makes a melee attack against you while you are in the Full Defense Stance and fails to hit, you may immediately spend a Void Point to deal Xk1 damage to them, where X is your Earth Ring. This damage also ignores Reduction.
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