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Codex - Q'Orl: /tg/'s 9th Edition
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===Elites=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Fire Spewers Team==== <div class="mw-collapsible-content"> ''Fire spewers are the only soldiers that hold a biofire ejector. There are seen as outcasts in the eyes of the other Q'Orl for their peculiar methods of warfare but they are still well regarded by their superiors who can look behind the appearances to see their real worth.''</div> </div> This unit contains 5 Fire Spewers ('''Power Rating: 8'''). It can contain up to 5 additional Fire Spewers ('''Power Rating: +8'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Fire Spewer || 6" || 6+ || 3+ || 3 || 5 || 2 || 1 || 7 || 4+ || 30 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Biofire Ejector''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Biofire Ejector (Short Range)''' || 1"-6" || Assault 2D3 || 4 || -2 || 2 || This weapon automatically hits its target. |- |'''Biofire Ejector (Long Range)''' || 7"-12" || Assault D6 || 4 || -1 || 1 || This weapon automatically hits its target. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Electric Impulse Grenade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Electric Impulse Grenade''' || 6" || Grenade 1 || 10 || -5 || 3 || This weapon can only be used once per battle. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Arthropods"> See Army Rules - Universal </tab> <tab name="Escalating Heat"> If a unit is killed by an attack made with a Biofire Ejector in this unit, increase the Strength characteristic of the Biofire Ejector by 1. </tab> <tab name="For the Queen"> See Army Rules - Universal </tab> <tab name="Technological Genius"> See Army Rules - Universal </tab> <tab name="Volatile"> If a model in this unit is slain during the Fight Phase, the enemy unit which attacked suffers 1 Mortal Wound. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Q'Orl}}, {{W40kKeyword|<Swarmhood>}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Soldiers}}, {{W40kKeyword|Fire Spewers Team}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Hive Vanguards==== <div class="mw-collapsible-content"> ''Hive vanguards are amongst the most armored creatures in the Queen's army, using their sheer weight and mass against their targets. Because of this, they lack the ability to fly, not that it concerns them very much''</div> </div> This unit contains 3 Hive Vanguards ('''Power Rating: 5'''). It can contain up to 3 additional Hive Vanguards ('''Power Rating: +5'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Hive Vanguard || 7" || 3+ || 3+ || 4 || 5 || 4 || 3 || 8 || 2+ || 35 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-High Voltage Rifle''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''High Voltage Rifle''' || 24" || Assault 3 || 4 || -2 || 2 || Each hit roll of 6+ with this weapon causes 3 hits instead of 1. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Ramming Chitin''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Ramming Chitin''' || Melee || Melee || x2 || -1 || D3 || When attacking with this weapon, subract 1 from the hit roll. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Arthropods"> See Army Rules - Universal </tab> <tab name="For the Queen"> See Army Rules - Universal </tab> <tab name="Intimidating Presence (Aura)"> When an enemy unit declares a charge against this unit, reduce the charge distance by 2β. In addition, units within 12" of this unit, other than {{W40kKeyword|Hive Royalty}}, suffer a penalty of 2 to their Leadership characteristic. </tab> <tab name="Shielded Chitin"> This unit has a 5+ Invulnerable save. In addition, roll a die each time a model from this unit suffers a wound; on a 6 that wound is not lost. </tab> <tab name="Technological Genius"> See Army Rules - Universal </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Any model in the unit can replace its '''High Voltage Rifle''' with a '''Semi-automatic Ordnance Aimer''' - +4 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Semi-automatic Ordnance Aimer''' || 24" || Rapid Fire 3 || 4 || -2 || D3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This unit can take a '''Gamma Mortis Protocol''' - +20 pts. <div class="mw-collapsible-content"> '''Gamma Mortis Protocol:''' If a model in a unit with a Gamma Mortis Protocol is slain in the Fight phase before it has made its attacks, leave the model where it is. When its unit is chosen to fight in that phase, it can do so as normal. Once it has done so, remove the model from the battlefield.</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|Q'Orl}}, {{W40kKeyword|<Swarmhood>}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Hive Vanguards}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Royal Guards==== <div class="mw-collapsible-content"> ''Where there is royalty, there are guards. The sole purpose of these soldiers is to protect their prince with their life. The kinds of weapons they possess have been crafted specifically for this reason and show great harmony between the ruthlessness of the usual Q'Orl battle style and a more defensive approach.''</div> </div> This unit contains 2 Royal Guards ('''Power Rating: 4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Royal Guard || 8" || 3+ || 3+ || 4 || 5 || 4 || 3 || 8 || 3+ || 40 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Current Shield''' <div class="mw-collapsible-content"> '''Current Shield:''' When an enemy unit charges this model, roll a D6; on a 4+ the enemy unit suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-High Voltage Rifle''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''High Voltage Rifle''' || 24" || Assault 3 || 4 || -2 || 2 || Each hit roll of 6+ with this weapon causes 3 hits instead of 1. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Absolute Devotion"> While a friendly {{W40kKeyword|Hive Royalty}} is within 3" of this unit, enemy units cannot target that unit with ranged weapons. In addition, this unit can perform a Heroic Intervention as if it was a {{W40kKeyword|Character}} and can do so against an enemy unit that charged a friendly {{W40kKeyword|Hive Royalty}} that is within 3" of this unit. In this case, the enemy unit may only attack this unit instead of the unit they charged. </tab> <tab name="Arthropods"> See Army Rules - Universal </tab> <tab name="For the Queen"> See Army Rules - Universal </tab> <tab name="Shield of Royalty"> If your army is Battle-forged, then for each {{W40kKeyword|Hive Royalty}} unit included in a Detachment, one {{W40kKeyword|Royalty Guards}} unit can be included in that Detachment without taking up a Battlefield Role slot. You cannot include more {{W40kKeyword|Royalty Guards}} units in a Detachment than there are {{W40kKeyword|Hive Royalty}} units in that Detachment. </tab> <tab name="Shielded Chitin"> This unit has a 5+ Invulnerable save. In addition, roll a die each time a model from this unit suffers a wound; on a 6 that wound is not lost. </tab> <tab name="Technological Genius"> See Army Rules - Universal </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Any model in the unit may replace its '''High Voltage Rifle''' with a '''Semi-automatic Ordnance Aimer''' - +4 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Semi-automatic Ordnance Aimer''' || 24" || Rapid Fire 3 || 4 || -2 || D3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This unit can take a '''Gamma Mortis Protocol''' - +20 pts. <div class="mw-collapsible-content"> '''Gamma Mortis Protocol:''' If a model in a unit with a Gamma Mortis Protocol is slain in the Fight phase before it has made its attacks, leave the model where it is. When its unit is chosen to fight in that phase, it can do so as normal. Once it has done so, remove the model from the battlefield.</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|Q'Orl}}, {{W40kKeyword|<Swarmhood>}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Royal Guards}}
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