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==Sapper Team== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> ''"Prep work's done, struts are cut, charges are in place. Let's see 'em try to bring those war-engines over this without the entire thing collapsing."'' <div class="mw-collapsible-content"> Most Imperial's that have contact with any Squat Warhost would believe that the Squat's primary style of warfare is above ground, how could such gargantuan machines exist in the Subterranean holds that the Squats claim as their homes. These imperial citizens are correct in their assumptions, so long as the Squat's are fighting anything other than their own species. The petty inter-clan conflicts and grudges that largely define Squat politics go back for millennia, even before the Great Crusade, often under the noses of any imperial citizens who will not notice any sort of bloodshed or "open" warfare, beyond the occasional earthquake or unexplained subsistence. This is due to the fact that most of these petty complaints are contained underneath the surface of the planet, deep within the sprawling mess of caverns and tunnels that make up Squat holds. The conflicting sides collapsing tunnels and engineering "natural" disasters that create a body count equal to any open warfare. Squat sappers are the masters of this type of combat, capable of bringing down structures in such a way that requires minimum resources for maximum destruction. No fortification is safe from them, and any besieged enemy quickly learns to either spot the profile of a sappers distinctly heavy Flak armour and blast gear, or they find their walls crumbling around them as these masters of demolition get to work. </div> </div> '''Points Cost''' - 50 {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Sapper | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 | 5+ | Infantry | 5 Sappers |- | Veteran | 4 | 3 | 3 | 4 | 1 | 2 | 2 | 10 | 5+ | Infantry (Character) | |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *Bitter Hatred *Hardy Souls for Hardy Men *League Affiliation *Deep Strike '''Wargear:''' *Flak Armour *Shot Pistol *CCW *Frag Grenades *Krak Grenades '''Options:''' *You can add up to 5 Sappers to the squad ''(10 Points/Model)'' *Any Sapper may replace its Shot Pistol with a Light Fusion Projector (5pts each) *Any Sapper may replace their CCW with a: **Shot Rifle (free) **Shot Carbine (free) *The entire squad may be upgraded with: **Chameleon Cloaks (2pts each) **Combat Shields (3pts each) **Boarding Shields (5pts each) *For every five models in the squad two Sappers may replace their Shot Pistol and CCW with a: **Lascutter (10pts each) **Demolition Charge (25pts each) **Rock Drill (25pts each) **Rock Cutter (30pts each) **Rock Saw (30pts each) *One Sapper may be upgraded to a Veteran (10pts) *A Veteran may take items from the Ranged Weapons and Melee weapons lists. *A Veteran may take Melta Bombs (5pts) *The squad may take a Rumbler Borer or Goliath Truck as a Dedicated Transport.
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