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=== Lonesome Road === Using the training and knowledge he acquired from the academy as well as the power of elixir, Alcadizzar escaped the palace guards and hid in the commoner quarter like [[Metal Gear|a main character in a stealth game]]. He knew he had to survive so he could get to Rasetra and warn everyone about the vampires in Lahmia. For eight months, Alcadizzar took Ubaid's name as an alias while living the thug life for the first free period of his life [[meme|(not because he chose it, but it chose him)]]. He stole, got drunk and even killed (albeit a member of a group of sailors who tried to press gang him into joining them). He even worked in a brothel in the infamous red <s>light</s> silk district as hired muscle for security. At one point he worked with a gang of jewel thieves whom were planning to rob an old wealthy family, only to ended in betrayal and blood in one night. Alcadizzar also knew his first love and had his first kiss stolen during this time. When his appearance was finally different enough from Neferata's description of him, he escaped Lahmia without having the guards recognize him. But worse was to come. He tried to hitch a ride on the caravans in order to avoid the outlaws and bandits on the golden plain, but the master and the guards refused, fearing he might be a spy for the caravan raiders. For the next few months as he struggled his way across the plain, forced to fight for his life on more than one occasion, but his training and the lasting potency of Neferata’s elixir saw him through. He eventually reached '''Lybaras''', greatly diminished due to Neferata's political actions, and hoped to share his information with the king, but was met with refusal as even his vizier refused to answer him. A full year and a half has passed after he escaped Lahmia when he finally made it to Rasetra. He united with his uncle Khenti, by now an elderly man, and helped arrange a secret meeting between Alcadizzar and his brother Asar. Despite the horrifying tale Alcadizzar told, his brother demanded proof before any action could be taken. This was because to war with Lahmia and win would require a coalition army of the great cities, something unfeasible for many reasons. Firstly, wars cost a lot of manpower and gold, which are still scarce thanks to Nagash's regime. Neferata took up where Nagash left off by manipulating the great cities into bickering among themselves, weakening them so that none were able to stand up against Lahmia directly. Even Rasetra, which had clawed its way back from the brink of ruin and rebuilt its powerful army, still lacked the resources for a protracted war against the Lahmians. And though many of the great cities now possessed iron weapons and armour that were the equal of Lahmia’s, none of them had a counter for the fearsome dragon staffs they wielded (and were unaware the staffs didn't work anymore thanks to the Lahmians' bluff). Other than that, there was too much ambition and too little trust among the other cities to make such an alliance possible. Of the great cities, only three were strong enough to present themselves as possible rivals to Lahmia’s power: Rasetra, Zandri and Ka-Sabar, but none were willing to take the first step and risk standing alone in the face of Lahmian reprisal. Evidence of Nagash's dark arts were needed to persuade the rival kings to put aside their ambitions and come together in a common cause against Lahmia. Knowing how well Lahmia guarded their vampiric secret and the lethality of her vampire agents, Alcadizzar has to risk himself to get the proof. With some supplies from his uncle and some planning, Alcadizzar once again ventured into the lawless desert, alone.
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