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Magic Missile
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==3e== Since 3e largely tried to market itself as a polished revamp of 2nd edition, a lot of the underlying mechanics of the 3e magic missile are identical to its 2e counterpart; it's now a 1st level Evocation spell available to [[Wizard]]s and [[Sorcerer (Dungeons & Dragons)|Sorcerers]]. It takes 1 standard action to cast, requires Vocal and Somatic spell components, and has a Medium range, which is specified as 100 feet + 10/level feet. It has an Instantaneous duration, grants no saving throw but can be resisted, and can target up to 5 creatures, no two of which can be more than 15 feet apart. It still only creates 1 missile, plus one per two caster levels, maxing out at 5 missiles, and each missile only does 1d4+1 damage, which is now specified as being "Force type" damage. You still can't target specific body parts or use it to damage inanimate objects.
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