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==Dangers== Spook, however, is pretty serious business as it runs the risk of, as IRL hippies would put it, allowing [[daemon|spiritual entities]] a way in to [[RIP AND TEAR|spread enlightenment]] in the hive. There is one story about a down-on-his-luck bounty hunter sent by a powerful ganger to whom he owes money to poison some "scavvy king"—unfortunately for him, the poison is [[spook]], he has to partake, and winds up getting possessed for his trouble. At least he gets to [[RIP AND TEAR]] both the degenerate mutants and the gangers who were trying to put the squeeze on him for his trouble. But damn. ===Spook IRL=== [[File:SpookIRL.jpg|250px|thumb|right|Common storage device for Spook on Terra, ca. 980.M2 to early M3.]] Spook is generally imagined as a sort of warp infused super-LSD or 'shrooms (which have IRL connection to plants and fungi) or perhaps Ayahuasca or its derivative [https://erowid.org/experiences/subs/exp_DMT.shtml| DMT] (which, even more than the other two, can make you feel as if you have [[warp]] [[Psyker|powers]].) All three can lead you to act [[Chaos|batshit insane]] on occasion both acutely and chronically. Being distributed by chaos cults is pretty true to real life, except for instead of doing strange Lovecraftian rituals in dark places they typically found dancing to [[Noise Marines|strange music]] outdoors. Slaanesh would probably still approve though. There are really stories of [[Board-tans/x|very weird stuff happening]] when people get into situations with occult shit going on and using these drugs, particularly off in the woods at hardcore hippie festivals or even in the jungles of Peru. This is actually not at all a joke or something to be taken light-heartedly; although somewhat less grimdark than in 40K, our version of spook can cause real psychological and spiritual problems. Some people actually believe that they are in contact with something not unlike the [[warp]], but usually less grimdark, until it isn't. Their usual destination is wandering around from festival to festival begging for a swill of your beer, or the mental hospital, or prison. More reasonable amounts of and approaches to these of these kinds of drugs in real life is probably more common amongst fa/tg/uys than the general population, as among creative types in general, but is not generally considered a topic for general polite discussion in /tg/-related circles. In the 80's D&D moral panic era there was definitely an association between D&D and drug use (especially <s>gangweed</s>marijuana.) There is more information about this kind of stuff online than you could ever want to know, most of it overwhelmingly biased in favor of praising its virtues and downplaying the risks. Caveat emptor. It is also worth noting how edgy talking about drugs in a fictional sci-fi setting for a game was in 1995. None other than [[Rick Priestley]] talks about this [https://yaktribe.games/article/the_loaded_dice_table_talks.4/ here]. ====As Source Material==== If you're running a ''[[Dark Heresy]]'' campaign or something and want to get into this territory, check out some of the obvious: Hunter S. Thompson, Philip K. Dick, some of the more wild stuff would include Terrence McKenna for one, people involved with the ayahuasca and DMT scenes, enthusiasts of so-called "research chemicals" and just random shit you read online (there's a whole subculture out there that posts painstakingly detailed accounts of their drug experiences for others to read. [http://www.erowid.org/ Erowid] and [http://www.bluelight.org/ Bluelight] are probably the most prestigious and prolific. Alarmingly so...) And ask anyone you know who goes to hippie concerts about the creepiest people they've met there. If you aren't familiar with the scene, parts of it are actually really, really grimdark. And one of those few things that you can't really read a whole lot about online. It's a strange, insular, kind of cult-like world that if you know about could actually really inspire a good backdrop for a campaign in more than one RPG; turning it into a Slaaneshi coven for Dark Heresy is only the most obvious example.
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