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== Star Control "Not3" == Toys for Bob were unwilling to work on any Star Control sequel on a shoe-string budget after working for several months without pay to finish SCII, so for the third game the higher-ups at Accolade hired Legend Entertainment, known for [[interactive fiction]] (though not as well known as Infocom) and graphic adventure games (though not as well known as Sierra). And right from there a problem becomes apparent. A studio known primarily for adventure games is making a non-adventure game, and it resulted in a 4X Strategy-RTS hybrid welded on top of SC game, and it didn't quite work. But at least with their writing pedigree they wrote a good story, right? Wrong. Half of the script is directly lifted from the second game with no change in context, most of the new stuff don't hold a candle to Ur-Quan Masters, and many old favorites races got less than stellar treatment. And all of this made worse by pre-rendered CLAYMATION graphics that were already dated back then, and is horrible today. Claymation. For fuck's sake... The only good thing that can be said about this game is when in the rare moments the writing is good, it is good enough to be praised by Toys for Bob. For instance the Precursors are revealed to be Ortog - Space Cows - which, although skub for the fanbois, T4B agreed was funny and in the spirit of SC1-2. It's still officially non-canon, though but you can fuck around in Super Melee or single player to try out the new ships in combat.
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