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==Universal Traits== *'''Primal Fury''': As the first DLC faction since launch, the Beastmen were the first race to get some kind of passive battle ability on most of their units. As such, it's pretty outdated compared to what the newer faction received. Whenever a Beastmen unit's leadership is over 50%, they gain extra charge bonus, melee attack, speed, and immune to psychology. It's pretty much Frenzy only instead of getting extra weapon damage they move faster. This may sound like a great way to deal with the army's Leadership problems, however since it goes away when leadership is below 50% it means that it doesn't help as well as you think. Combine this with the general low leadership the army has, and sometimes you forget they have immune to psych in the first place. The bonus to stats are nice, but hopefully, this gets updated when the Beastmen update comes.
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