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Warhammer 40,000: Kill Team (HoR)/Tactics/Dark Eldar(8E)
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==Tactical Actions== *'''Wave of Horror (1 TP)''': Your leader exposes ALL hiding models within 12", including your own. *'''Maddening Hallucinotoxin (1 TP)''': One model becomes a target so irresistible that the closest enemy within 12" must charge them. Good thing you got plenty of ablative units. *'''Draught of Despair (1 TP)''': You can only use this during one enemy's Nerve check. If they lose, you gain TP equal to how badly they lost. If they pass, you lose another TP for taking the risk. Ideally, use this on a model near your Incubi. *'''Backup Bodies (2 TP)''': You have a chance of foil any hero-slaying tactics on a 4+. Sure, your leader stays dead, but they no longer gain any VP for it. That said, any Tactical Actions that require the kill are still in effect, so beware. *'''Carrion Keepers (1 TP)''': If your models are within 3" of an objective, they can overwatch on a 5+ against one charge.
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