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=== Traits === A character has a number of traits equal to their rank (2-4), which provide very valuable effects, and usually define the character mechanically. Some of them can only be taken on character creation, being determined your characters bloodline. Such traits tend to be quite overpowered, and the GM might ban characters from certain clans (no surprise, Uchiha). There is no issue playing a clan-less self-made man, if you can handle it. However, it is also possible to create entirely unique homebrew clans, using Unique Abilities.<br> Additionally, each character has a Village Trait, which is typically the same one between a team, and interacts with other instances of such trait on allies. This allows games set in different villages to also feel quite different, as the players are encouraged to employ different tactics: Hidden Leaf encourages teamwork and bonding, Hidden Mist encourages hyper-offense, Hidden Cloud encourages being loud and proud, and so on.
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