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Warhammer 40,000/8th Edition Tactics/Adeptus Ministorum
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===Managing Miracle Dice=== '''Generation:''' *You gain one miracle dice at the start of each battle round, and '''one in each phase''' where any of the following conditions are met: **'''Vengeance:''' A unit from your army with the AoF ability destroys an enemy unit **'''Sacrifice:''' A '''CHARACTER''' from your army with AoF is destroyed **'''Purity:''' A unit from your army with AoF successfully denies a psychic power **'''Valour:''' You pass a Morale test with an unmodified roll of 1 (without using a Miracle Dice) * When you gain a dice, you roll a D6 and you put it aside for later use with the value you got. * The following abilities generate one additional Miracle Die a round: '''Beacon of Faith''' Warlord Trait, '''Battle Sanctum''' terrain piece, and the '''Triumph of St. Katherine'''. The Triumph, importantly, generates one Miracle Die per '''turn''', not round. * The following stratagems have interplay with Miracle Dice: '''Test of Faith''' which grants D3 MD in addition to the one granted normally for Purity or Valour. '''Vessel of the Emperor's Will''' gives you a MD if a character just used an Act of Faith. '''Moment's Grace''' allows you to discard 1-3 MD to improve a hit/wound/save roll by the number of dice discarded. '''Divine Intervention''' allows you to discard 1-3 dice, giving a revived character wounds equal to the number of dice discarded. '''Faith and Fury''' allows you to use the Miracle Dice used on the Hit Roll to be used on the Wound Roll * The following rules grant dice manipulation of a deployed Miracle Die: The '''Dialogus''' and '''Triumph of Saint Katherine''' may add one or subtract one from the die, to a min of 1 and max of 6, and they cannot stack on a single dice. The Ebon Chalice's Conviction '''Daughters of the Emperor''' allows you to discard a MD to make another a result of a 6. * The following rules have unique generation or re-roll mechanics: The Sacred Rose conviction '''Devout Serenity''' allows you to roll a D6 after performing an AoF. On a 5+, you get a MD. The Sacred Rose Warlord Trait '''Light of the Emperor''' allows you to forego the roll for Devout Serenity if the AoF was undertaken by the Warlord. The Ebon Chalice Warlord Trait '''Terrible Knowledge''' makes the die you receive at the start of the first round (just the one) a 6. The '''Litanies of Faith''' Relic allows you to re-roll a Miracle Dice result once per turn. * The '''cherubs''' that the Battle Sister Squad, Celestian Squad, and Dominions can purchase allow you to discard it, roll 2D6, and pick the best result. This is a Miracle Dice that the unit must use this phase on an Act of Faith or lose it. '''Spending them:''' *Your units with '''Acts of Faith''' instead of rolling a dice can pick a Miracle Dice from the pool (<s>or multiple ones, you can take more than one</s> latest FAQ nixed that, only charge rolls now unless equipped with a Simulacrum Imperialis or within range of the Triumph of Saint Katherine’s Icon of the Valorous Heart ability) and take it's value. The dice is then lost. *'''By standard you can only do a single Act of Faith each phase!''' *You can use Miracle dice for the following actions: **Advance roll **Charge roll **Deny the Witch test (technically your '''Shield of Faith''' and bonuses, not the actual ability, since we don't have '''PSYKER''' units) **Hit roll **Wound roll **Saving throw **Damage roll **Morale test *You cannot use a dice for rerolls (sadface) *Sacred Rose units can recycle Miracle Dice if they roll a 5+ when they spend a Miracle Dice. A tricky way to hoard dice with them is to take Incensor Cherubs, as much as you can, and when they are activated and you spent the Miracle Dice they generated, you have a 33% chance to turn a temporary die into a permanent one.
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