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Warhammer 40,000/Tactics/Kill Team(8E) Guide and FAQ
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=Cheap Starting Kill Teams= ==Imperium== <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Space_Marines|Space Marines]]'''<div class="mw-collapsible-content"> </div> </div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Astra_Militarum|Imperial Guard]]'''<div class="mw-collapsible-content"> '''Cheaper Option - $55USD''' Buy [https://www.games-workshop.com/en-US/Imperial-Guard-Cadians-5-models-2017 Cadians] ($10USD) and a [https://www.games-workshop.com/en-US/Militarum-Tempestus-Scions-2017 Militarum Tempestus Scions] box ($35USD) and a set of [https://www.games-workshop.com/en-US/Space-Marine-Plasma-Guns Space Marine Plasma Guns] ($10USD) From the Scion Box, assemble: *1x Scion Plasma Gunner *1x Scion Hotshot Volley Gunner *1x Scion with Voxcaster. Conversions: *Take the flamer from the Scion kit, use it to build a flamer gunner guardsman *Take 3 of the Space Marine Plasma Guns, use it to build 3 plasma gunner guardsmen *Take 2 of the Space Marine Plasma Guns, use it to build 2 more plasma gunner scions 9 models, 98pts: *'''[ 8pts] Special Weapons Gunner [Leader]:''' Plasma Gun Guardsman. *'''[ 8pts] Special Weapons Gunner [None]:''' Plasma Gun Guardsman. *'''[ 8pts] Special Weapons Gunner [None]:''' Plasma Gun Guardsman. *'''[ 8pts] Guardsman Gunner [None]:''' Flamer Gun Guardsman. *'''[13pts] Scion Gunner [Sniper]:''' Plasma Gun Scion. *'''[13pts] Scion Gunner [None]:''' Plasma Gun Scion. *'''[13pts] Scion Gunner [None]:''' Plasma Gun Scion. *'''[13pts] Scion Gunner [None]:''' HSVG Scion. *'''[14pts] Scion [Comms]:''' Voxcaster Scion '''More Viable Option - $80USD''' Buy a [https://www.games-workshop.com/en-US/Astra-Militarum-Cadian-Command-Squad-2019 Cadian Command Squad] ($35USD) and a [https://www.games-workshop.com/en-US/Militarum-Tempestus-Scions-2017 Militarum Tempestus Scions] box ($35USD) and a set of [https://www.games-workshop.com/en-US/Space-Marine-Plasma-Guns Space Marine Plasma Guns] ($10USD) TEMP PLACEHOLDER </div> </div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Grey_Knights|Grey Knights]]'''<div class="mw-collapsible-content"> Your real only option is the [https://www.games-workshop.com/en-US/Grey-Knights-Strike-Squad-2017?_requestid=1229587 Grey Knights Strike Squad] ($60USD). This gives you 10 models, while a team is usually about 5 meaning you have some options to put on your roster. Like other marine teams, magnetizing has a lot of merit with GK and you culd build a full roster From the box, build: *1x Justicar with Pair of Nemesis Falchions (A justicar has legs with a tabard/skirt/cloth thing, fancy pauldrons, and a shield on the pauldron) *1x Justicar with Warding Stave *2x Grey Knight with Pair of Nemesis Falchions *1x Grey Knight with Nemesis Daemon Hammer *1x Grey Knight with Psilencer *1x Grey Knight with Incinerator *2x Grey Knight with Psycannon *1x Grey Knight with Force Halberd Example team: 5 models, 100pts *'''[20pts] Justicar [Leader]:''' Pair of Nemesis Falchions *'''[20pts] Grey Knight [Combat]:''' Nemesis Daemon Hammer *'''[19pts] Grey Knight [Zealot]:''' Pair of Nemesis Falchions *'''[22pts] Grey Knight Gunner [Demolitions]:''' Psilencer *'''[19pts] Grey Knight [None]:''' Pair of Nemesis Falchions </div> </div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Adeptus_Custodes_(Elites)|Adeptus Custodes]]'''<div class="mw-collapsible-content"> </div> </div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Deathwatch|Deathwatch]]'''<div class="mw-collapsible-content"> '''Cheaper Option - $35USD''' Buy a [https://www.games-workshop.com/en-US/deathwatch-kill-team?_requestid=7073473 Deathwatch Kill Team] ($35USD) This will be the core of all of you Deathwatch Team, it's enough to start, but you will want to expand with some [https://www.games-workshop.com/en-US/Etb-Primaris-Intercessors-2017 Easy To Build: Primaris Space Marine Intercessors], you can make a playable team only with the Kill Team box but you can make a cheap and extremely effective ranged kill squad with 3 veterans and 2 intercessors (Auspex+bolt rifle is great in DeathWatch, and the 2 wounds offer protection from psybolts) 5 models, 99 points: *'''[21pts] Watch Sergeant [Leader]:''' Storm Shield, Power Maul. *'''[21pts] Deathwatch Veteran Gunner:''' Deathwatch Frag Cannon. *'''[18pts] Deathwatch Veteran Gunner [Heavy]:''' Infernus Heavy Bolter. *'''[21pts] Black Shield [Zealot]:''' Storm Shield, Power Maul. *'''[18pts] Deathwatch Veteran [Sniper]:''' Combi-Plasma. To make the full shooty Intercessor version, swap out the Watch Sergeant and The Black Shield with 2 basic bolt rifle Intercessors, make 1 with auspex communication expert, and put Demolitions on your Infernus, some people complain that 4 Frag Cannon Deathwatch is OP but don't fall for the bait, 2 are great but more than those are overkill, it's better to have a varied team. As a last note if you are a diehard Primaris fan you can even run 5 basic Bolt Rifle intercessors and while still being mediocre they would perform twice as better compared to a Space Marines full Intercessor team as you get to use special issue ammo on all of them </div> </div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Adeptus_Mechanicus|Adeptus Mechanicus]]'''<div class="mw-collapsible-content"> </div> </div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Adepta_Sororitas_(Annual_2019)|Sisters of Battle]]'''<div class="mw-collapsible-content"> </div> </div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Sisters_of_Silence_.28White_Dwarf_454_-_May_2020.29|Sisters of Silence]]'''<div class="mw-collapsible-content"> </div> </div> <div class="toccolours mw-collapsible mw-collapsed"> '''[[Warhammer_40,000/Tactics/Kill_Team(8E) Imperium#Elucidian_Starstriders_(Rogue_Trader)|Elucidian Starstriders]]''' <div class="mw-collapsible-content"> [[image:KillTeamRogueTraderBox.jpg|thumb|right|]] Unfortunately the only way to get these is to buy the [https://www.games-workshop.com/en-US/Kill-Team-Rogue-Trader-2018-eng?_requestid=5565192| Kill Team: Rogue Trader] box set for $130USD. It does come with the Gellarpox team, all the rules for both, terrain and some boards but if all you're interested in is this team, its a steep price. It also cannot be played at 125pts without a commander and/or house rules. There is only one way to assemble each model so just follow the instructions for all the red models. The best/only way to build this team; 9 Units. 100 pts. *'''Voidsmaster Nitsch [Leader]:''' Model with Shotgun and Pistol. 6pts. *'''Knosso Prond [Combat (Specialist Retainer)]:''' Model holding a sword and severed head. 25pts *'''Larsen van der Grauss[Comms (Specialist Retainer)]:''' Model with Electrode backpack, radar tablet and pistol. 22pts *'''Sanistasia Minst [Medic (Specialist Retainer)]:''' Model with Knife/Syringe Hand and magnifying helmet. 17pts *'''Aximillion [Veteran]:''' Dog model. 6pts. *'''Voidsman Gunner [Heavy]:''' Model with Rotor Cannon (belt fed minigun). 6pts. *'''Voidsman [Demolitions]:''' Any of the 3 models with helmets and rifles. 6pts. *'''Voidsman [None]:''' Any of the 3 models with helmets and rifles. 6pts. *'''Voidsman [None]:''' Any of the 3 models with helmets and rifles. 6pts. Gunner is the Heavy to allow for maximum specialists and its synergy with the Rotor Cannon. Aximillion is the Veteran to allow him to close the gap and get into melee range sooner with the use of Adaptive Tactics and to help him pass Nerve Tests. </div> </div> ==Chaos== <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Chaos#Chaos_Space_Marines|Chaos Space Marines]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Chaos#Death_Guard|Death Guard]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Chaos#Thousand_Sons|Thousand Sons]]'''<div class="mw-collapsible-content"> Just buy the [https://www.games-workshop.com/en-US/Start-Collecting-Thousand-Sons-2019?_requestid=5955590 Start Collecting! Thousand Sons] set for $95USD. Note that this is NOT the annoyingly similarly named "Start Collecting! Thousand Sons Collection" which includes the Codex for 40K. You don't need that book for Kill Team. While you could get by with just Rubric Marines, you will eventually need Tzaangors to really compete for objectives. The Start Collecting set is the same price as a set of Rubrics and Tzaangors you'd eventually buy anyway but also includes Ahriman (usually $40USD and who you can't use directly, but could easily proxy as a commander or be sold to recoup some of the cost of the box) and 2 upgrade sprues for your Gors (usually $12.50 EACH). '''Cheap Team $55USD''' Only for when you must minimize your initial outlay. Buy 1 box of [https://www.games-workshop.com/en-US/rubric-marines Rubric Marines] ($55USD). At 16pts minimum a model, you can pretty much have every single version of a Marine only team on your roster with just the models in the box. Unfortunately this doesn't actually offer much in the way of flexibility. From the box, construct: *1x Aspiring Sorcerer with Force Stave and Warpflame Pistol *1x Rubric Marine Gunner with Soulreaper Cannon *3x Rubric Marine with Warpflamer *1x Rubric Marine with Warpflamer and Icon of Flame *2x Rubric Marine with Inferno Bolt Gun The remaining 2 will likely only ever get used in 125+ point games. These can be assembled however you wish with whats left, or even magnetized. List wise, the Sorcerer must be your Leader. Veteran should be given to a Warpflamer to get them in range faster and Demolitions to another Warpflamer. It is not vital the Gunner be a Heavy, as they already have the Heavy 1 Ability through All is Dust, and the Level 1 Tactic is waste of CP. Demolitions is a bit better, but much for effective on your Warpflamer. Instead you could give Combat to a Rubric because you have almost 0 close combat ability and a spare specialist slot. Neither option is likely to ever make a difference. You don't have much flexibility, so if you need bodies for objective games your only option is to take fewer warpflamers and more bolters. '''Recommended Team $95USD''' Buy the [https://www.games-workshop.com/en-US/Start-Collecting-Thousand-Sons-2019?_requestid=5955590 Start Collecting! Thousand Sons] set for $95USD. Has the benefit of being basically everything you will ever need to play TS in Kill Team. It doesn't just buy you a team, but essentially an entire roster. You ''might'' pick up Scarab Terminators at a later date and maybe a commander if you can't/don't want to proxy with Ahriman and you actually play Commander ever but both are far from a necessity. Build the same Marine options as above. From the Tzaangors box, build: *1x Twistbray (fancy horns) with Tzaangor Blade *1x Tzangor with Tzaangor Blade and Brayhorn *5x Tzangor with Tzaangor Blade *3x Tzangor with Autopistol and Chainsword Some or all of the Tzaangor Blade Tzaangors can be build with autopistol and chainsword and vice versa. Generally their place is as melee chaff and the shooting is better left to your Rubrics. The AP of the Tzaangor blade is better for that and the autopistol is likely the worst shooting weapon in the game anyway. Ideally limit yourself to a smattering of pistols so they're not ALL completely useless while squatting on objectives away from combat and keep the rest with the Blade. Your default list will look something like: *'''[ 8pts] Twistbray [Leader]:''' Fancy horned Tzaangor model with Tzaangor Blade *'''[18pts] Aspiring Sorcerer [Combat]:''' Marine model with Force Stave and Warpflame Pistol *'''[20pts] Rubric Marine [Demo]:''' Marine model with Warpflamer *'''[ 8pts] Tzangor [Zealot]:''' Regular Tzaangor with Tzaangor Blade Fill the remaining points out with Warpflamers and Tzaangors as the mission demands. If it focuses on Killing models, take more warpflamers and/or the soulreaper cannon, on Objectives, take more Tzaangors. Usually you won't go all one way or the other as board control and tarpitting is still important in Killing missions and posing a credible threat to enemies is important in Objective missions. </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Chaos#Gellerpox_Infected_(Rogue_Trader)|Gellerpox Infected]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Chaos#Chaos_Daemons_(White_Dwarf_July_2019)|Chaos Daemons]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Chaos#Servants_of_the_Abyss_(Blackstone_Fortress)|Servants of the Abyss]]'''<div class="mw-collapsible-content"> </div></div> ==Xenos== <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Eldar|Eldar]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Dark_Eldar|Dark Eldar]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Harlequins|Harlequins]]'''<div class="mw-collapsible-content"> There's pretty much only one option. Buy a [https://www.games-workshop.com/en-US/Harlequin-Troupe-Troop-2017?_requestid=7587631 Harlequin Troupe] ($40USD). That said its a good option, giving everything you need for a harlequin team. The only way to really improve on it is to buy duplicates of the box so you can fill out your roster and build more specialized lists. '''Cheap Team $40USD''' [[image:Harlequin Weapons.jpg|right|What each weapon looks like]] From the box build: *2x Players with Fusion Pistol and Harlequin's Embrace *2x Players with Neuro Disruptor and Harlequin's Caress *2x Players with Shuriken Pistol and Harlequin's Kiss 6 models, 100pts *'''[17pts] Player [Leader]:''' Neuro Disruptor and Harlequin's Caress *'''[17pts] Player [None]:''' Neuro Disruptor and Harlequin's Caress *'''[17pts] Player [None]:''' Fusion Pistol and Harlequin's Embrace *'''[17pts] Player [Veteran]:''' Fusion Pistol and Harlequin's Embrace *'''[16pts] Player [Combat]:''' Shuriken Pistol and Harlequin's Kiss *'''[16pts] Player [Zealot]:''' Shuriken Pistol and Harlequin's Kiss </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Orks|Orks]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Kroot_Mercenaries_(White_Dwarf_January_2019)|Kroot]]'''<div class="mw-collapsible-content"> Kroot are a pretty terrible value proposition. They're barely function with every single option they have, let alone when you limit it further to minimize purchases. The only "cheap team" would be a [https://www.games-workshop.com/en-US/Tau-Empire-Kroot-Carnivore-Squad?_requestid=5721955 Kroot Carnivore Squad] ($36.25USD) and that would not be fun for you or your opponent and would only be functional in the sense that it didn't break the rules to play it. If you have your heart set on playing Kroot, you have to invest more. You will need the [https://www.games-workshop.com/en-US/Tau-Empire-Kroot-Carnivore-Squad?_requestid=5721955 Kroot Carnivore Squad]($36.25USD), a [https://www.games-workshop.com/en-US/Tau-Empire-Krootox?_requestid=5723023 Krootox Rider] ($24.75USD) and [https://www.games-workshop.com/en-US/Tau-Empire-Kroot-Hounds?_requestid=5723190 Kroot Hounds] ($24.75USD) for a total of $85.755USD. Keep in mind, even then it is still the least viable team in the game. 13 models, 99 points *'''[ 6pts] Kroot Carnivore [Leader]''' *'''[ 6pts] Kroot Carnivore [None]''' *'''[ 6pts] Kroot Carnivore [None]''' *'''[ 6pts] Kroot Carnivore [None]''' *'''[ 6pts] Kroot Carnivore [None]''' *'''[ 6pts] Kroot Carnivore [None]''' *'''[ 6pts] Kroot Carnivore [None]''' *'''[ 6pts] Kroot Carnivore [None]''' *'''[ 6pts] Kroot Hound [Scout]''' *'''[ 6pts] Kroot Hound [Combat]''' *'''[ 6pts] Kroot Hound [None]''' *'''[ 6pts] Kroot Hound [None]''' *'''[27pts] Krootox Rider [Heavy]''' </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Tβau_Empire|Tau]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Necrons|Necrons]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Tyranids|Tyranids]]'''<div class="mw-collapsible-content"> </div></div> <div class="toccolours mw-collapsible mw-collapsed">'''[[Warhammer_40,000/Tactics/Kill_Team(8E) Xenos#Genestealer_Cults|Genestealer Cults]]'''<div class="mw-collapsible-content"> </div></div>
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